debian man page for apply_quat

Query: apply_quat

OS: debian

Section: 3alleg4

Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar

apply_quat(3alleg4)						  Allegro manual					       apply_quat(3alleg4)

NAME
apply_quat - Multiplies a point by a quaternion. Allegro game programming library.
SYNOPSIS
#include <allegro.h> void apply_quat(const QUAT *q, float x, y, z, *xout, *yout, *zout);
DESCRIPTION
Multiplies the point (x, y, z) by the quaternion q, storing the result in (*xout, *yout, *zout). This is quite a bit slower than apply_matrix_f(), so only use it to translate a few points. If you have many points, it is much more efficient to call quat_to_matrix() and then use apply_matrix_f(). Allegro version 4.4.2 apply_quat(3alleg4)
Related Man Pages
persp_project_f(3alleg4) - debian
persp_project(3alleg4) - centos
persp_project_f(3alleg4) - netbsd
persp_project_f(3alleg4) - v7
persp_project(3alleg4) - netbsd
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