debian man page for sbclip

Query: sbclip

OS: debian

Section: 3

Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar

SbClip(3)							       Coin								 SbClip(3)

NAME
SbClip - The SbClip class is a generic polygon clipper class. It is used by first adding all vertices in the polygon, and then clipping against any number of planes. If you need to supply additional information per vertex (e.g. texture coordinates), you should supply a callback in the constructor, and a pointer to your vertex structure in addVertex(). For every new vertex created, the callback is called with the line being clipped, including the pointers to your vertex structures and the position of the new (clipped against some plane) vertex. You should then create a new vertex structure, calculate your data (e.g. a new texture coordinate) and return a pointer to this structure.
SYNOPSIS
#include <include/Inventor/base/SbClip.h> Public Member Functions SbClip (SbClipCallback *callback=NULL, void *userdata=NULL) void addVertex (const SbVec3f &v, void *vdata=NULL) void reset (void) void clip (const SbPlane &plane) int getNumVertices (void) const void getVertex (const int idx, SbVec3f &v, void **vdata=NULL) const void * getVertexData (const int idx) const Detailed Description The SbClip class is a generic polygon clipper class. It is used by first adding all vertices in the polygon, and then clipping against any number of planes. If you need to supply additional information per vertex (e.g. texture coordinates), you should supply a callback in the constructor, and a pointer to your vertex structure in addVertex(). For every new vertex created, the callback is called with the line being clipped, including the pointers to your vertex structures and the position of the new (clipped against some plane) vertex. You should then create a new vertex structure, calculate your data (e.g. a new texture coordinate) and return a pointer to this structure. Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API. Since: Coin 2.0 Constructor &; Destructor Documentation SbClip::SbClip (SbClipCallback *callback = NULL, void *userdata = NULL) A constructor. Supply a callback if you need to handle additional data per vertex. Member Function Documentation void SbClip::addVertex (const SbVec3f &v, void *vdata = NULL) Adds a polygon vertex. vdata could be a pointer to your vertex structure. void SbClip::reset (void) Resets the clipper. This should be called before adding any vertices when reusing an SbClip instance. void SbClip::clip (const SbPlane &plane) Clip polygon against plane. This might change the number of vertices in the polygon. For each time a new vertex is created, the callback supplied in the constructor (if != NULL) is called with the line being clipped and the new vertex calculated. The callback should return a new void pointer to be stored by the clipper. int SbClip::getNumVertices (void) const Returns the number of vertices in the polygon. See also: SbClip::getVertex() void SbClip::getVertex (const intidx, SbVec3f &v, void **vdata = NULL) const Returns the vertex at index idx. See also: SbClip::getNumVertices() void * SbClip::getVertexData (const intidx) const Return the vertex data at index idx. Author Generated automatically by Doxygen for Coin from the source code. Version 3.1.3 Wed May 23 2012 SbClip(3)
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