S3D_PUSH_TEXTURES(3) s3d Manual S3D_PUSH_TEXTURES(3)NAMEs3d_push_textures - push many texturesSYNOPSIS#include <s3d.h> int s3d_push_textures(int object, const uint16_t *tbuf, uint16_t n);DESCRIPTIONAs for vertices, you can push arrays of textures on the texture stack to have greater performance. The tbuf should contain n texture sizes which consist of 2 uint16_t values for width and height for each texture.AUTHORSimon Wunderlich Author of s3d s3d S3D_PUSH_TEXTURES(3)