Query: s3d_push_textures
OS: debian
Section: 3
Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar
S3D_PUSH_TEXTURES(3) s3d Manual S3D_PUSH_TEXTURES(3)NAMEs3d_push_textures - push many texturesSYNOPSIS#include <s3d.h> int s3d_push_textures(int object, const uint16_t *tbuf, uint16_t n);DESCRIPTIONAs for vertices, you can push arrays of textures on the texture stack to have greater performance. The tbuf should contain n texture sizes which consist of 2 uint16_t values for width and height for each texture.AUTHORSimon Wunderlich Author of s3d s3d S3D_PUSH_TEXTURES(3)
Related Man Pages |
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glprioritizetextures(3g) - redhat |
glprioritizetextures(3g) - mojave |
gldeletetextures(3g) - redhat |
glaretexturesresident(3g) - xfree86 |
glprioritizetextures(3g) - suse |
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