debian man page for s3d_push_textures

Query: s3d_push_textures

OS: debian

Section: 3

Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar

S3D_PUSH_TEXTURES(3)						    s3d Manual						      S3D_PUSH_TEXTURES(3)

NAME
s3d_push_textures - push many textures
SYNOPSIS
#include <s3d.h> int s3d_push_textures(int object, const uint16_t *tbuf, uint16_t n);
DESCRIPTION
As for vertices, you can push arrays of textures on the texture stack to have greater performance. The tbuf should contain n texture sizes which consist of 2 uint16_t values for width and height for each texture.
AUTHOR
Simon Wunderlich Author of s3d s3d S3D_PUSH_TEXTURES(3)
Related Man Pages
gldeletetextures(3g) - mojave
glaretexturesresident(3g) - xfree86
glprioritizetextures(3g) - xfree86
glaretexturesresident(3g) - suse
glprioritizetextures(3g) - suse
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