debian man page for s3d_pep_line_normals

Query: s3d_pep_line_normals

OS: debian

Section: 3

Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar

S3D_PEP_LINE_NORMALS(3) 					    s3d Manual						   S3D_PEP_LINE_NORMALS(3)

NAME
s3d_pep_line_normals - add normals to lines
SYNOPSIS
#include <s3d.h> int s3d_pep_line_normals(int object, const float *nbuf, uint16_t n);
DESCRIPTION
Adds normal information to lines, giving each vertex of a line a normal information. This makes lines somewhat nicer, you'll need that especially when you're going to build wireframe models. nbuf should contain n * 6 float values, for each vertex a normal vector (x,y,z), and you have 2 vertices for each line so that makes 6 float values per line in total.
AUTHOR
Simon Wunderlich Author of s3d s3d S3D_PEP_LINE_NORMALS(3)
Related Man Pages
glnormalpointer(3g) - mojave
soprimitivevertex(3) - debian
dtk_create_complex_shape(3) - debian
polygon_z_normal(3alleg4) - debian
polygon_z_normal_f(3alleg4) - debian
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