debian man page for s3d_angle_to_cam

Query: s3d_angle_to_cam

OS: debian

Section: 3

Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar

S3D_ANGLE_TO_CAM(3)						    s3d Manual						       S3D_ANGLE_TO_CAM(3)

NAME
s3d_angle_to_cam - calculate angle between vector and cam
SYNOPSIS
#include <s3d.h> float s3d_angle_to_cam(const float obj_pos[], const float cam_pos[], float *angle_rad);
DESCRIPTION
Given obj_pos and cam_pos in the format float[3], angle_rad about which angle the object should be rotated around the y-axis so that it faces the camera. This might become handy if you have some text floating in space and want it to face the camera. http://en.wikipedia.org/wiki/Vector_(spatial)
AUTHOR
Simon Wunderlich Author of s3d s3d S3D_ANGLE_TO_CAM(3)
Related Man Pages
wxgraphicspath(3erl) - linux
persp_project_f(3alleg4) - debian
swfdisplayitem(3) - php
persp_project_f(3alleg4) - suse
persp_project(3alleg4) - php
Similar Topics in the Unix Linux Community
Installing Dash Shell on OS X Lion
awk or sed - Convert 2 lines to 1 line
Weird 'find' results
New UNIX and Linux History Sections
My first PERL incarnation... Audio Oscillograph