Query: s3d_angle_to_cam
OS: debian
Section: 3
Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar
S3D_ANGLE_TO_CAM(3) s3d Manual S3D_ANGLE_TO_CAM(3)NAMEs3d_angle_to_cam - calculate angle between vector and camSYNOPSIS#include <s3d.h> float s3d_angle_to_cam(const float obj_pos[], const float cam_pos[], float *angle_rad);DESCRIPTIONGiven obj_pos and cam_pos in the format float[3], angle_rad about which angle the object should be rotated around the y-axis so that it faces the camera. This might become handy if you have some text floating in space and want it to face the camera. http://en.wikipedia.org/wiki/Vector_(spatial)AUTHORSimon Wunderlich Author of s3d s3d S3D_ANGLE_TO_CAM(3)
| Related Man Pages |
|---|
| swfdisplayitem(3) - php |
| persp_project_f(3alleg4) - suse |
| persp_project(3alleg4) - centos |
| persp_project(3alleg4) - suse |
| persp_project_f(3alleg4) - netbsd |
| Similar Topics in the Unix Linux Community |
|---|
| Adding the individual columns of a matrix. |
| awk or sed - Convert 2 lines to 1 line |
| How can I do this in VI editor? |
| Detecting unused variables... |
| My first PERL incarnation... Audio Oscillograph |