GLUQUADRICORIENTATIO(3G) OpenGL Manual GLUQUADRICORIENTATIO(3G)
NAME
gluQuadricOrientation - specify inside/outside orientation for quadrics
C SPECIFICATION
void gluQuadricOrientation(GLUquadric* quad, GLenum orientation);
PARAMETERS
quad
Specifies the quadrics object (created with gluNewQuadric()).
orientation
Specifies the desired orientation. Valid values are GLU_OUTSIDE and GLU_INSIDE.
DESCRIPTION
gluQuadricOrientation specifies what kind of orientation is desired for quadrics rendered with quad. The orientation values are as follows:
GLU_OUTSIDE
Quadrics are drawn with normals pointing outward (the initial value).
GLU_INSIDE
Quadrics are drawn with normals pointing inward.
Note that the interpretation of outward and inward depends on the quadric being drawn.
SEE ALSO
gluNewQuadric(), gluQuadricDrawStyle(), gluQuadricNormals(), gluQuadricTexture()
COPYRIGHT
Copyright (C) 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see
http://oss.sgi.com/projects/FreeB/.
AUTHORS
opengl.org
opengl.org 06/10/2014 GLUQUADRICORIENTATIO(3G)