centos man page for glrendermode

Query: glrendermode

OS: centos

Section: 3g

Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar

GLRENDERMODE(3G)						   OpenGL Manual						  GLRENDERMODE(3G)

NAME
glRenderMode - set rasterization mode
C SPECIFICATION
GLint glRenderMode(GLenum mode);
PARAMETERS
mode Specifies the rasterization mode. Three values are accepted: GL_RENDER, GL_SELECT, and GL_FEEDBACK. The initial value is GL_RENDER.
DESCRIPTION
glRenderMode sets the rasterization mode. It takes one argument, mode, which can assume one of three predefined values: GL_RENDER Render mode. Primitives are rasterized, producing pixel fragments, which are written into the frame buffer. This is the normal mode and also the default mode. GL_SELECT Selection mode. No pixel fragments are produced, and no change to the frame buffer contents is made. Instead, a record of the names of primitives that would have been drawn if the render mode had been GL_RENDER is returned in a select buffer, which must be created (see glSelectBuffer()) before selection mode is entered. GL_FEEDBACK Feedback mode. No pixel fragments are produced, and no change to the frame buffer contents is made. Instead, the coordinates and attributes of vertices that would have been drawn if the render mode had been GL_RENDER is returned in a feedback buffer, which must be created (see glFeedbackBuffer()) before feedback mode is entered. The return value of glRenderMode is determined by the render mode at the time glRenderMode is called, rather than by mode. The values returned for the three render modes are as follows: GL_RENDER 0. GL_SELECT The number of hit records transferred to the select buffer. GL_FEEDBACK The number of values (not vertices) transferred to the feedback buffer. See the glSelectBuffer() and glFeedbackBuffer() reference pages for more details concerning selection and feedback operation.
NOTES
If an error is generated, glRenderMode returns 0 regardless of the current render mode.
ERRORS
GL_INVALID_ENUM is generated if mode is not one of the three accepted values. GL_INVALID_OPERATION is generated if glSelectBuffer() is called while the render mode is GL_SELECT, or if glRenderMode is called with argument GL_SELECT before glSelectBuffer() is called at least once. GL_INVALID_OPERATION is generated if glFeedbackBuffer() is called while the render mode is GL_FEEDBACK, or if glRenderMode is called with argument GL_FEEDBACK before glFeedbackBuffer() is called at least once. GL_INVALID_OPERATION is generated if glRenderMode is executed between the execution of glBegin() and the corresponding execution of glEnd().
ASSOCIATED GETS
glGet() with argument GL_RENDER_MODE
SEE ALSO
glFeedbackBuffer(), glInitNames(), glLoadName(), glPassThrough(), glPushName(), glSelectBuffer()
COPYRIGHT
Copyright (C) 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.
AUTHORS
opengl.org opengl.org 06/10/2014 GLRENDERMODE(3G)
Related Man Pages
glfeedbackbuffer(3g) - centos
glrendermode(3g) - centos
glrendermode(3g) - xfree86
glselectbuffer(3g) - xfree86
glrendermode(3g) - osx
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