Query: destroy_compiled_sprite
OS: centos
Section: 3alleg4
Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar
destroy_compiled_sprite(3alleg4) Allegro manual destroy_compiled_sprite(3alleg4)NAMEdestroy_compiled_sprite - Destroys a compiled sprite. Allegro game programming library.SYNOPSIS#include <allegro.h> void destroy_compiled_sprite(COMPILED_SPRITE *sprite);DESCRIPTIONDestroys a compiled sprite structure previously returned by get_compiled_sprite(). If you pass a NULL pointer this function won't do any- thing. Use this once you are done with a compiled sprite to avoid memory leaks in your program.SEE ALSOget_compiled_sprite(3alleg4) Allegro version 4.4.2 destroy_compiled_sprite(3alleg4)
Related Man Pages |
---|
get_compiled_sprite(3alleg4) - debian |
rotate_sprite_lit(3alleg4) - debian |
rotate_sprite_trans(3alleg4) - debian |
draw_compiled_sprite(3alleg4) - suse |
get_rle_sprite(3alleg4) - suse |
Similar Topics in the Unix Linux Community |
---|
Is UNIX an open source OS ? |
Best performance UNIX just for HOST Virtualization? |
DB2 convert digits to binary format |
Docker learning Phase-I |
Controlling user input |