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exexedat(3alleg4) [v7 man page]

exexedat(3alleg4)						  Allegro manual						 exexedat(3alleg4)

NAME
exexedat - Appending datafiles onto your executable. Allegro game programming library. SYNOPSIS
#include <allegro.h> Example exexedat DESCRIPTION
This program demonstrates how to access the contents of an Allegro datafile (created by the grabber utility) linked to the executable by the exedat tool. It is basically the exdata example with minor modifications. You may ask: how do you compile, append and exec your program? Answer: like this... 1) Compile your program like normal. Use the magic filenames with '#' to load your data where needed. 2) Once you compressed your program, run "exedat foo.exe data.dat" 3) Finally run your program. Note that appending data to the end of binaries may not be portable across all platforms supported by Allegro. SEE ALSO
DATAFILE(3alleg4), END_OF_MAIN(3alleg4), allegro_error(3alleg4), allegro_init(3alleg4), allegro_message(3alleg4), blit(3alleg4), font(3alleg4), install_keyboard(3alleg4), line(3alleg4), load_datafile(3alleg4), makecol(3alleg4), readkey(3alleg4), screen(3alleg4), set_color_conversion(3alleg4), set_gfx_mode(3alleg4), set_palette(3alleg4), textout_ex(3alleg4), unload_datafile(3alleg4) Allegro version 4.4.2 exexedat(3alleg4)

Check Out this Related Man Page

exzbuf(3alleg4) 						  Allegro manual						   exzbuf(3alleg4)

NAME
exzbuf - Z-buffered polygons demo. Allegro game programming library. SYNOPSIS
#include <allegro.h> Example exzbuf DESCRIPTION
This program demonstrates how to use Z-buffered polygons and floating point 3D math routines. It also provides a simple way to compute fps (frames per second) using a timer. After selecting a screen resolution through the standard GUI dialog, the example shows two 3D cubes rotating and intersecting each other. Rather than having full polygons incorrectly overlap other polygons due to per-polygon sorting, each pixel is drawn at the correct depth. SEE ALSO
BITMAP(3alleg4), END_OF_FUNCTION(3alleg4), END_OF_MAIN(3alleg4), LOCK_FUNCTION(3alleg4), LOCK_VARIABLE(3alleg4), MATRIX_f(3alleg4), PAL- ETTE(3alleg4), POLYTYPE_GCOL(3alleg4), SCREEN_H(3alleg4), SCREEN_W(3alleg4), V3D_f(3alleg4), ZBUFFER(3alleg4), allegro_error(3alleg4), allegro_exit(3alleg4), allegro_init(3alleg4), allegro_message(3alleg4), apply_matrix_f(3alleg4), bitmap_color_depth(3alleg4), blit(3alleg4), clear_bitmap(3alleg4), clear_zbuffer(3alleg4), create_bitmap(3alleg4), create_zbuffer(3alleg4), desktop_palette(3alleg4), destroy_bitmap(3alleg4), destroy_zbuffer(3alleg4), font(3alleg4), get_transformation_matrix_f(3alleg4), gfx_mode_select_ex(3alleg4), install_int(3alleg4), install_keyboard(3alleg4), install_mouse(3alleg4), install_timer(3alleg4), keypressed(3alleg4), pal- ette_color(3alleg4), persp_project_f(3alleg4), polygon_z_normal_f(3alleg4), quad3d_f(3alleg4), readkey(3alleg4), screen(3alleg4), set_color_depth(3alleg4), set_gfx_mode(3alleg4), set_palette(3alleg4), set_palette_range(3alleg4), set_projection_viewport(3alleg4), set_zbuffer(3alleg4), textprintf_ex(3alleg4), vsync(3alleg4) Allegro version 4.4.2 exzbuf(3alleg4)
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