excamera(3alleg4) [v7 man page]
excamera(3alleg4) Allegro manual excamera(3alleg4) NAME
excamera - Viewing a 3d world from an arbitrary camera position. Allegro game programming library. SYNOPSIS
#include <allegro.h> Example excamera DESCRIPTION
This program demonstrates how to use the get_camera_matrix() function to view a 3d world from any position and angle. The example draws a checkered floor through a viewport region on the screen. You can use the keyboard to move around the camera or modify the size of the view- port. The keys that can be used with this example are displayed between brackets at the top of the screen. SEE ALSO
BITMAP(3alleg4), END_OF_MAIN(3alleg4), MATRIX_f(3alleg4), POLYTYPE_FLAT(3alleg4), SCREEN_H(3alleg4), SCREEN_W(3alleg4), V3D_f(3alleg4), allegro_error(3alleg4), allegro_init(3alleg4), allegro_message(3alleg4), apply_matrix_f(3alleg4), blit(3alleg4), clear_to_color(3alleg4), clip3d_f(3alleg4), create_bitmap(3alleg4), desktop_palette(3alleg4), destroy_bitmap(3alleg4), font(3alleg4), get_camera_matrix_f(3alleg4), get_vector_rotation_matrix_f(3alleg4), install_int_ex(3alleg4), install_keyboard(3alleg4), install_timer(3alleg4), key(3alleg4), key_shifts(3alleg4), makecol(3alleg4), persp_project_f(3alleg4), poll_keyboard(3alleg4), polygon(3alleg4), polygon3d_f(3alleg4), rect(3alleg4), screen(3alleg4), set_clip_rect(3alleg4), set_gfx_mode(3alleg4), set_palette(3alleg4), set_projection_viewport(3alleg4), textprintf_ex(3alleg4), vsync(3alleg4) Allegro version 4.4.2 excamera(3alleg4)
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exzbuf(3alleg4) Allegro manual exzbuf(3alleg4) NAME
exzbuf - Z-buffered polygons demo. Allegro game programming library. SYNOPSIS
#include <allegro.h> Example exzbuf DESCRIPTION
This program demonstrates how to use Z-buffered polygons and floating point 3D math routines. It also provides a simple way to compute fps (frames per second) using a timer. After selecting a screen resolution through the standard GUI dialog, the example shows two 3D cubes rotating and intersecting each other. Rather than having full polygons incorrectly overlap other polygons due to per-polygon sorting, each pixel is drawn at the correct depth. SEE ALSO
BITMAP(3alleg4), END_OF_FUNCTION(3alleg4), END_OF_MAIN(3alleg4), LOCK_FUNCTION(3alleg4), LOCK_VARIABLE(3alleg4), MATRIX_f(3alleg4), PAL- ETTE(3alleg4), POLYTYPE_GCOL(3alleg4), SCREEN_H(3alleg4), SCREEN_W(3alleg4), V3D_f(3alleg4), ZBUFFER(3alleg4), allegro_error(3alleg4), allegro_exit(3alleg4), allegro_init(3alleg4), allegro_message(3alleg4), apply_matrix_f(3alleg4), bitmap_color_depth(3alleg4), blit(3alleg4), clear_bitmap(3alleg4), clear_zbuffer(3alleg4), create_bitmap(3alleg4), create_zbuffer(3alleg4), desktop_palette(3alleg4), destroy_bitmap(3alleg4), destroy_zbuffer(3alleg4), font(3alleg4), get_transformation_matrix_f(3alleg4), gfx_mode_select_ex(3alleg4), install_int(3alleg4), install_keyboard(3alleg4), install_mouse(3alleg4), install_timer(3alleg4), keypressed(3alleg4), pal- ette_color(3alleg4), persp_project_f(3alleg4), polygon_z_normal_f(3alleg4), quad3d_f(3alleg4), readkey(3alleg4), screen(3alleg4), set_color_depth(3alleg4), set_gfx_mode(3alleg4), set_palette(3alleg4), set_palette_range(3alleg4), set_projection_viewport(3alleg4), set_zbuffer(3alleg4), textprintf_ex(3alleg4), vsync(3alleg4) Allegro version 4.4.2 exzbuf(3alleg4)