dialog_message(3alleg4) Allegro manual dialog_message(3alleg4)NAME
dialog_message - Sends a message to all the objects in an array. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
int dialog_message(DIALOG *dialog, int msg, int c, int *obj);
DESCRIPTION
Sends a message to all the objects in an array. If any of the dialog procedures return values other than D_O_K, it returns the value and
sets obj to the index of the object which produced it.
SEE ALSO object_message(3alleg4), broadcast_dialog_message(3alleg4)Allegro version 4.4.2 dialog_message(3alleg4)
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do_dialog(3alleg4) Allegro manual do_dialog(3alleg4)NAME
do_dialog - Basic dialog manager function. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
int do_dialog(DIALOG *dialog, int focus_obj);
DESCRIPTION
The basic dialog manager function. This displays a dialog (an array of dialog objects, terminated by one with a NULL dialog procedure), and
sets the input focus to the focus_obj (-1 if you don't want anything to have the focus). It interprets user input and dispatches messages
as they are required, until one of the dialog procedures tells it to close the dialog, at which point it returns the index of the object
that caused it to exit, or until ESC is pressed, at which point it returns -1.
SEE ALSO popup_dialog(3alleg4), init_dialog(3alleg4), centre_dialog(3alleg4), set_dialog_color(3alleg4), find_dialog_focus(3alleg4), excus-
tom(3alleg4), exgui(3alleg4), exrgbhsv(3alleg4)Allegro version 4.4.2 do_dialog(3alleg4)