v7 man page for destroy_sample

Query: destroy_sample

OS: v7

Section: 3alleg4

Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar

destroy_sample(3alleg4) 					  Allegro manual					   destroy_sample(3alleg4)

NAME
destroy_sample - Destroys a sample structure when you are done with it. Allegro game programming library. SYNOPSIS
#include <allegro.h> void destroy_sample(SAMPLE *spl); DESCRIPTION
Destroys a sample structure when you are done with it. It is safe to call this even when the sample might be playing, because it checks and will kill it off if it is active. Use this to avoid memory leaks in your program. SEE ALSO
load_sample(3alleg4), exsample(3alleg4) Allegro version 4.4.2 destroy_sample(3alleg4)
Related Man Pages
exsample(3alleg4) - mojave
load_sample(3alleg4) - suse
load_sample(3alleg4) - centos
load_sample(3alleg4) - netbsd
load_sample(3alleg4) - osx
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