SND_PCM_HW_PARAM_LAS(9) Sound Devices SND_PCM_HW_PARAM_LAS(9)NAME
snd_pcm_hw_param_last - refine config space and return maximum value
SYNOPSIS
int snd_pcm_hw_param_last(struct snd_pcm_substream * pcm, struct snd_pcm_hw_params * params, snd_pcm_hw_param_t var, int * dir);
ARGUMENTS
pcm
PCM instance
params
the hw_params instance
var
parameter to retrieve
dir
pointer to the direction (-1,0,1) or NULL
DESCRIPTION
Inside configuration space defined by params remove from var all values < maximum. Reduce configuration space accordingly. Return the
maximum.
COPYRIGHT Kernel Hackers Manual 2.6. July 2010 SND_PCM_HW_PARAM_LAS(9)
Check Out this Related Man Page
GLGETPROGRAMPIPELINE(3G) [FIXME: manual] GLGETPROGRAMPIPELINE(3G)NAME
glGetProgramPipeline - retrieve properties of a program pipeline object
C SPECIFICATION
void glGetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint *params);
PARAMETERS
pipeline
Specifies the name of a program pipeline object whose parameter retrieve.
pname
Specifies the name of the parameter to retrieve.
params
Specifies the address of a variable into which will be written the value or values of pname for pipeline.
DESCRIPTION
glGetProgramPipelineiv retrieves the value of a property of the program pipeline object pipeline. pname specifies the name of the
parameter whose value to retrieve. The value of the parameter is written to the variable whose address is given by params.
If pname is GL_ACTIVE_PROGRAM, the name of the active program object of the program pipeline object is returned in params.
If pname is GL_VERTEX_SHADER, the name of the current program object for the vertex shader type of the program pipeline object is returned
in params.
If pname is GL_TESS_CONTROL_SHADER, the name of the current program object for the tessellation control shader type of the program pipeline
object is returned in params.
If pname is GL_TESS_EVALUATION_SHADER, the name of the current program object for the tessellation evaluation shader type of the program
pipeline object is returned in params.
If pname is GL_GEOMETRY_SHADER, the name of the current program object for the geometry shader type of the program pipeline object is
returned in params.
If pname is GL_FRAGMENT_SHADER, the name of the current program object for the fragment shader type of the program pipeline object is
returned in params.
If pname is GL_INFO_LOG_LENGTH, the length of the info log, including the null terminator, is returned in params. If there is no info log,
zero is returned.
ERRORS
GL_INVALID_OPERATION is generated if pipeline is not zero or a name previously returned from a call to glGenProgramPipelines() or if such a
name has been deleted by a call to glDeleteProgramPipelines().
GL_INVALID_ENUM is generated if pname is not one of the accepted values.
SEE ALSO
glGetProgramPipelines(), glBindProgramPipeline(), glDeleteProgramPipelines()
COPYRIGHT
Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication
License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
[FIXME: source] 05/30/2012 GLGETPROGRAMPIPELINE(3G)
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