SuSE 11.3 - man page for glgentextures (suse section 3G)
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glGenTextures - generate texture names
void glGenTextures( GLsizei n,
GLuint *textures )
n Specifies the number of texture names to be generated.
textures Specifies an array in which the generated texture names are stored.
glGenTextures returns n texture names in textures. There is no guarantee that the names
form a contiguous set of integers; however, it is guaranteed that none of the returned
names was in use immediately before the call to glGenTextures.
The generated textures have no dimensionality; they assume the dimensionality of the tex-
ture target to which they are first bound (see glBindTexture).
Texture names returned by a call to glGenTextures are not returned by subsequent calls,
unless they are first deleted with glDeleteTextures.
glGenTextures is available only if the GL version is 1.1 or greater.
GL_INVALID_VALUE is generated if n is negative.
GL_INVALID_OPERATION is generated if glGenTextures is executed between the execution of
glBegin and the corresponding execution of glEnd.
glBindTexture(3G), glCopyTexImage1D(3G), glCopyTexImage2D(3G), glDeleteTextures(3G),
glGet(3G), glGetTexParameter(3G), glTexImage1D(3G), glTexImage2D(3G), glTexImage3D(3G),
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