Query: gldrawelements
OS: suse
Section: 3g
Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar
GLDRAWELEMENTS(3G) GLDRAWELEMENTS(3G)NAMEglDrawElements - render primitives from array dataC SPECIFICATIONvoid glDrawElements( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices )PARAMETERSmode Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_QUAD_STRIP, GL_QUADS, and GL_POLYGON are accepted. count Specifies the number of elements to be rendered. type Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. indices Specifies a pointer to the location where the indices are stored.DESCRIPTIONglDrawElements specifies multiple geometric primitives with very few subroutine calls. Instead of calling a GL function to pass each indi- vidual vertex, normal, texture coordinate, edge flag, or color, you can prespecify separate arrays of vertices, normals, and so on and use them to construct a sequence of primitives with a single call to glDrawElements. When glDrawElements is called, it uses count sequential elements from an enabled array, starting at indices to construct a sequence of geo- metric primitives. mode specifies what kind of primitives are constructed, and how the array elements construct these primitives. If more than one array is enabled, each is used. If GL_VERTEX_ARRAY is not enabled, no geometric primitives are constructed. Vertex attributes that are modified by glDrawElements have an unspecified value after glDrawElements returns. For example, if GL_COLOR_ARRAY is enabled, the value of the current color is undefined after glDrawElements executes. Attributes that aren't modified main- tain their previous values.NOTESglDrawElements is available only if the GL version is 1.1 or greater. glDrawElements is included in display lists. If glDrawElements is entered into a display list, the necessary array data (determined by the array pointers and enables) is also entered into the display list. Because the array pointers and enables are client-side state, their val- ues affect display lists when the lists are created, not when the lists are executed.ERRORSGL_INVALID_ENUM is generated if mode is not an accepted value. GL_INVALID_VALUE is generated if count is negative. GL_INVALID_OPERATION is generated if glDrawElements is executed between the execution of glBegin and the corresponding glEnd.SEE ALSOglArrayElement(3G), glColorPointer(3G), glDrawArrays(3G), glDrawRangeElements(3G), glEdgeFlagPointer(3G), glGetPointerv(3G), glIndexPointer(3G), glInterleavedArrays(3G), glNormalPointer(3G), glTexCoordPointer(3G), glVertexPointer(3G) GLDRAWELEMENTS(3G)