Query: glactivetexturearb
OS: suse
Section: 3g
Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar
GLACTIVETEXTUREARB(3G) GLACTIVETEXTUREARB(3G)NAMEglActiveTextureARB - select active texture unitC SPECIFICATIONvoid glActiveTextureARB( GLenum texture ) delim $$PARAMETERStexture Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least two. texture must be one of GL_TEXTURE$i$_ARB, where 0 <= $ i $ < GL_MAX_TEXTURE_UNITS_ARB, which is an implementation-dependent value. The initial value is GL_TEXTURE0_ARB.DESCRIPTIONglActiveTextureARB selects which texture unit subsequent texture state calls will affect. The number of texture units an implementation supports is implementation dependent, but must be at least 2. Vertex arrays are client-side GL resources, which are selected by the glClientActiveTextureARB routine.NOTESglActiveTextureARB is only supported if GL_ARB_multitexture is included in the string returned by glGetString when called with the argument GL_EXTENSIONS.ERRORSGL_INVALID_ENUM is generated if texture is not one of GL_TEXTURE$i$_ARB, where 0 <= $ i $ < GL_MAX_TEXTURE_UNITS_ARB.SEE ALSOglClientActiveTextureARB(3G), glGetIntegerv(3G), glMultiTexCoordARB(3G), glTexParameter(3G) GLACTIVETEXTUREARB(3G)
Related Man Pages |
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glclientactivetexturearb(3g) - mojave |
glactivetexturearb(3g) - redhat |
glclientactivetexturearb(3g) - centos |
glactivetexture(3g) - osx |
glclientactivetexturearb(3g) - osx |
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