sdl_updaterects(3) suse man page | unix.com

Man Page: sdl_updaterects

Operating Environment: suse

Section: 3

SDL_UpdateRects(3)						 SDL API Reference						SDL_UpdateRects(3)

NAME
SDL_UpdateRects - Makes sure the given list of rectangles is updated on the given screen.
SYNOPSIS
#include "SDL.h" void SDL_UpdateRects(SDL_Surface *screen, int numrects, SDL_Rect *rects);
DESCRIPTION
Makes sure the given list of rectangles is updated on the given screen. The rectangles must all be confined within the screen boundaries (no clipping is done). This function should not be called while screen is locked. Note: It is adviced to call this function only once per frame, since each call has some processing overhead. This is no restriction since you can pass any number of rectangles each time. The rectangles are not automatically merged or checked for overlap. In general, the programmer can use his knowledge about his par- ticular rectangles to merge them in an efficient way, to avoid overdraw.
SEE ALSO
SDL_UpdateRect, SDL_Rect, SDL_Surface, SDL_LockSurface
SDL
Tue 11 Sep 2001, 23:01 SDL_UpdateRects(3)
Related Man Pages
sdl_setvideomode(3) - redhat
sdl_setvideomode(3) - debian
sdl_listmodes(3) - suse
sdl_blitsurface(3) - centos
sdl_setvideomode(3) - centos
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