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SETFONT(8)			      International Support			       SETFONT(8)

       setfont - load EGA/VGA console screen font

       setfont	[-O font+umap.orig] [-o font.orig] [-om cmap.orig] [-ou umap.orig] [-N] [font.new
       ...]  [-m cmap] [-u umap] [-hH] [-v] [-V]

       The setfont command reads a font from the file font.new and  loads  it  into  the  EGA/VGA
       character  generator,  and optionally outputs the previous font.  It can also load various
       mapping tables and output the previous versions.

       If no args are given (or only the option -N for some number N), then a default (8xN)  font
       is  loaded (see below).	One may give several small fonts, all containing a Unicode table,
       and setfont will combine them and load the union.  Typical use:

	      Load a default font.

       setfont drdos8x16
	      Load a given font (here the 448-glyph drdos font).

       setfont cybercafe -u cybercafe
	      Load a given font that does not have a Unicode map and provide one explicitly.

       setfont LatArCyrHeb-19 -m 8859-2
	      Load a given font (here a 512-glyph font	combining  several  character  sets)  and
	      indicate that one's local character set is ISO 8859-2.

       The  standard  Linux font format is the PSF font.  It has a header describing font proper-
       ties like character size, followed by the glyph bitmaps, optionally followed by a  Unicode
       mapping table giving the Unicode value for each glyph.  Several other (obsolete) font for-
       mats are recognized.  If the input file has code page format (probably with  suffix  .cp),
       containing  three  fonts with sizes e.g. 8x8, 8x14 and 8x16, then one of the options -8 or
       -14 or -16 must be used to select one.  Raw font files are  binary  files  of  size  256*N
       bytes,  containing  bit	images	for each of 256 characters, one byte per scan line, and N
       bytes per character (0 < N <= 32).  Most fonts have a width of 8 bits, but with the frame-
       buffer device (fb) other widths can be used.

       The program setfont has no built-in knowledge of VGA video modes, but just asks the kernel
       to load the character ROM of the video card with certain  bitmaps.  However,  since  Linux
       1.3.1  the  kernel  knows enough about EGA/VGA video modes to select a different line dis-
       tance. The default character height will be the number N inferred from the font or  speci-
       fied  by option. However, the user can specify a different character height H using the -h

       Several mappings are involved in the path from user program output to console display.  If
       the  console is in utf8 mode (see unicode_start(1)) then the kernel expects that user pro-
       gram output is coded as UTF-8 (see utf-8(7)), and converts that to Unicode (ucs2).  Other-
       wise,  a translation table is used from the 8-bit program output to 16-bit Unicode values.
       Such a translation table is called a Unicode console map.  There are four of  them:  three
       built  into  the  kernel,  the  fourth settable using the -m option of setfont.	An escape
       sequence chooses between these four tables; after loading a cmap, setfont will output  the
       escape sequence Esc ( K that makes it the active translation.

       Suitable  arguments for the -m option are for example 8859-1, 8859-2, ..., 8859-15, cp437,
       ..., cp1250.

       Given the Unicode value of the symbol to be displayed, the kernel finds the right glyph in
       the font using the Unicode mapping info of the font and displays it.

       Old  fonts do not have Unicode mapping info, and in order to handle them there are direct-
       to-font maps (also loaded using -m) that give a correspondence between user bytes and font
       positions.   The  most  common  correspondence is the one given in the file trivial (where
       user byte values are used directly as font positions).  Other  correspondences  are  some-
       times  preferable  since  the PC video hardware expects line drawing characters in certain
       font positions.

       Giving a -m none argument inhibits the loading and activation of  a  mapping  table.   The
       previous  console  map can be saved to a file using the -om file option.  These options of
       setfont render mapscrn(8) obsolete. (However, it may be useful to read that man page.)

       The correspondence between the glyphs in the font and Unicode values  is  described  by	a
       Unicode mapping table.  Many fonts have a Unicode mapping table included in the font file,
       and an explicit table can be indicated using the -u option. The program setfont will  load
       such  a	Unicode  mapping  table, unless a -u none argument is given. The previous Unicode
       mapping table will be saved as part of the saved font file when the -O option is used.  It
       can  be saved to a separate file using the -ou file option.  These options of setfont ren-
       der loadunimap(8) obsolete.

       The Unicode mapping table should assign	some  glyph  to  the  `missing	character'  value
       U+fffd,	otherwise  missing characters are not translated, giving a usually very confusing

       Usually no mapping table is needed, and a Unicode mapping table is  already  contained  in
       the font (sometimes this is indicated by the .psfu extension), so that most users need not
       worry about the precise meaning and functioning of these mapping tables.

       One may add a Unicode mapping table to a psf font using psfaddtable(1).

       -h H   Override font height.

       -m file
	      Load console map or Unicode console map from file.

       -o file
	      Save previous font in file.

       -O file
	      Save previous font and Unicode map in file.

       -om file
	      Store console map in file.

       -ou file
	      Save previous Unicode map in file.

       -u file
	      Load Unicode table describing the font from file.

       -v     Be verbose.

       -V     Print version and exit.

       //lib/kbd/consolefonts is the default font directory.  //lib/kbd/unimaps  is  the  default
       directory  for  Unicode	maps.  //lib/kbd/consoletrans is the default directory for screen
       mappings.  The default font is a file default (or default8xN if the -N  option  was  given
       for some number N) perhaps with suitable extension (like .psf).

       psfaddtable(1), unicode_start(1), loadunimap(8), utf-8(7), mapscrn(8)

					   11 Feb 2001				       SETFONT(8)
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