osx man page for rotate_scaled_sprite_v_flip_trans

Query: rotate_scaled_sprite_v_flip_trans

OS: osx

Section: 3alleg4

Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar

rotate_scaled_sprite_v_flip_trans(3alleg4)			  Allegro manual			rotate_scaled_sprite_v_flip_trans(3alleg4)

NAME
rotate_scaled_sprite_v_flip_trans - Rotates, stretches and flips a sprite. Allegro game programming library. SYNOPSIS
#include <allegro.h> void rotate_scaled_sprite_v_flip_trans(BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle, fixed scale); DESCRIPTION
Draws the sprite, similar to rotate_scaled_sprite_trans() except that it flips the sprite vertically first. SEE ALSO
rotate_sprite_trans(3alleg4), rotate_scaled_sprite_trans(3alleg4), rotate_sprite_v_flip_trans(3alleg4) Allegro version 4.4.2 rotate_scaled_sprite_v_flip_trans(3alleg4)
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