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SDL_VideoModeOK(3)			SDL API Reference		       SDL_VideoModeOK(3)

       SDL_VideoModeOK- Check to see if a particular video mode is supported.

       #include "SDL.h"

       int SDL_VideoModeOK(int width, int height, int bpp, Uint32 flags);

       SDL_VideoModeOK	returns  0 if the requested mode is not supported under any bit depth, or
       returns the bits-per-pixel of the closest available mode with the given width, height  and
       requested surface flags (see SDL_SetVideoMode).

       The  bits-per-pixel  value  returned is only a suggested mode. You can usually request and
       bpp you want when setting the video mode and SDL will emulate  that  color  depth  with	a
       shadow video surface.

       The arguments to SDL_VideoModeOK are the same ones you would pass to SDL_SetVideoMode

       SDL_Surface *screen;
       Uint32 bpp;
       printf("Checking mode 640x480@16bpp.
       bpp=SDL_VideoModeOK(640, 480, 16, SDL_HWSURFACE);

	 printf("Mode not available.

       printf("SDL Recommends 640x480@%dbpp.
       ", bpp);
       screen=SDL_SetVideoMode(640, 480, bpp, SDL_HWSURFACE);

       SDL_SetVideoMode, SDL_GetVideoInfo

SDL				      Tue 11 Sep 2001, 23:01		       SDL_VideoModeOK(3)
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