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SDL_ActiveEvent(3) SDL API Reference SDL_ActiveEvent(3)
SDL_ActiveEvent- Application visibility event structure
gain 0 if the event is a loss or 1 if it is a gain.
state SDL_APPMOUSEFOCUS if mouse focus was gained or lost, SDL_APPINPUTFOCUS
if input focus was gained or lost, or SDL_APPACTIVE if the application
was iconified (gain=0) or restored(gain=1).
SDL_ActiveEvent is a member of the SDL_Event union and is used when an event of type
SDL_ACTIVEEVENT is reported.
When the mouse leaves or enters the window area a SDL_APPMOUSEFOCUS type activation event
occurs, if the mouse entered the window then gain will be 1, otherwise gain will be 0. A
SDL_APPINPUTFOCUS type activation event occurs when the application loses or gains key-
board focus. This usually occurs when another application is made active. Finally, a
SDL_APPACTIVE type event occurs when the application is either minimised/iconified
(gain=0) or restored.
This event does not occur when an application window is first created.
SDL Tue 11 Sep 2001, 22:59 SDL_ActiveEvent(3)
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