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menger - 3D menger gasket fractal.
menger [-display host:display.screen] [-visual visual] [-window] [-root] [-delay number]
[-speed number] [-depth number] [-no-wander] [-no-spin] [-spin [XYZ]] [-wireframe] [-fps]
This draws the three-dimensional variant of the recursive Menger Gasket, a cube-based
fractal object analagous to the Sierpinski Tetrahedron.
Specify which visual to use. Legal values are the name of a visual class, or the
id number (decimal or hex) of a specific visual.
-window Draw on a newly-created window. This is the default.
-root Draw on the root window.
Per-frame delay, in microseconds. Default: 30000 (0.03 seconds.).
Number of frames before changing shape. Default: 150.
Max depth to descend. Default: 3. You probably don't have enough memory for 6.
-wander | -no-wander
Whether the object should wander around the screen.
Around which axes should the object spin?
Render in wireframe instead of solid.
-fps | -no-fps
Whether to show a frames-per-second display at the bottom of the screen.
DISPLAY to get the default host and display number.
to get the name of a resource file that overrides the global resources stored in
the RESOURCE_MANAGER property.
Copyright (C) 2002 by Jamie Zawinski. Permission to use, copy, modify, distribute, and
sell this software and its documentation for any purpose is hereby granted without fee,
provided that the above copyright notice appear in all copies and that both that copyright
notice and this permission notice appear in supporting documentation. No representations
are made about the suitability of this software for any purpose. It is provided "as is"
without express or implied warranty.
X Version 11 XScreenSaver(1)
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