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glplanet - rotating 3d texture-mapped planet.
glplanet [-display host:display.screen] [-visual visual] [-window] [-root] [-no-light]
[-delay number] [-bitmap file] [-wireframe] [-fps]
Draws a planet bouncing around in space. The built-in image is a map of the earth, but
you can wrap any texture around the sphere, e.g., the planetary textures that come with
Specify which visual to use. Legal values are the name of a visual class, or the
id number (decimal or hex) of a specific visual.
-window Draw on a newly-created window. This is the default.
-root Draw on the root window.
-light | -no-light
Use Flat Coloring.
Per-frame delay, in microseconds. Default: 15000 (0.01 seconds.).
The texture map to wrap around the planet's surface.
Render in wireframe instead of solid.
-fps | -no-fps
Whether to show a frames-per-second display at the bottom of the screen.
DISPLAY to get the default host and display number.
to get the name of a resource file that overrides the global resources stored in
the RESOURCE_MANAGER property.
Copyright (C) 2002 by David Konerding. Permission to use, copy, modify, distribute, and
sell this software and its documentation for any purpose is hereby granted without fee,
provided that the above copyright notice appear in all copies and that both that copyright
notice and this permission notice appear in supporting documentation. No representations
are made about the suitability of this software for any purpose. It is provided "as is"
without express or implied warranty.
X Version 11 XScreenSaver(1)
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