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engine - draws a 3D four-stroke engine.
engine [-display host:display.screen] [-visual visual] [-window] [-root] [-delay number]
[-no-move] [-no-spin] [-fps]
Draws a simple four-stroke engine that floats around the screen.
Specify which visual to use. Legal values are the name of a visual class, or the
id number (decimal or hex) of a specific visual.
-window Draw on a newly-created window. This is the default.
-root Draw on the root window.
Per-frame delay, in microseconds. Default: 10000 (0.01 seconds.).
-move | -no-move
Whether the object should wander around the screen.
-spin | -no-spin
Whether the object should spin.
-fps | -no-fps
Whether to show a frames-per-second display at the bottom of the screen.
DISPLAY to get the default host and display number.
to get the name of a resource file that overrides the global resources stored in
the RESOURCE_MANAGER property.
Copyright (C) 2002 by Ben Buxton. Permission to use, copy, modify, distribute, and sell
this software and its documentation for any purpose is hereby granted without fee, pro-
vided that the above copyright notice appear in all copies and that both that copyright
notice and this permission notice appear in supporting documentation. No representations
are made about the suitability of this software for any purpose. It is provided "as is"
without express or implied warranty.
X Version 11 XScreenSaver(1)
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