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endgame(1) [redhat man page]

XScreenSaver(1) 					      General Commands Manual						   XScreenSaver(1)

NAME
endgame - endgame chess screensaver SYNOPSIS
endgame [-display host:display.screen] [-window] [-root] [-install] [-visual visual] [-delay microseconds] [-fps] DESCRIPTION
endgame replays a brilliant chess ending OPTIONS
endgame accepts the following options: -window Draw on a newly-created window. This is the default. -root Draw on the root window. -wire wireframe mode might be to your liking. -install Install a private colormap for the window. -visual visual Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual. -fps Display a running tally of how many frames per second are being rendered. In conjunction with -delay 0, this can be a useful benchmark of your GL performance. ENVIRONMENT
DISPLAY to get the default host and display number. XENVIRONMENT to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property. BUGS
It's not unknown for this and other OpenGL hacks to fail under hardware accelaration (UtahGLX) and take the X server with them. Texture images must be 16x16 or 32x32 or 64x64 etc. SEE ALSO
X(1), xscreensaver(1) xscreensaver-demo(1), xscreensaver-getimage(1) COPYRIGHT
Copyright (C) 2002 by Blair Tennessy. Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. No representations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty. AUTHOR
Blair Tennessy <tennessb@unbc.ca>, 20-April-2002. May 2002 XScreenSaver(1)

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XScreenSaver(1) 					      General Commands Manual						   XScreenSaver(1)

NAME
superquadrics - morphing 3d shapes. SYNOPSIS
superquadrics [-display host:display.screen] [-visual visual] [-window] [-root] [-delay number] [-spinspeed number] [-count number] [-cycles number] [-wireframe] [-fps] DESCRIPTION
Ed Mackey reports that he wrote the first version of this program in BASIC on a Commodore 64 in 1987, as a 320x200 black and white wire- frame. Now it is GL and has specular reflections. OPTIONS
-visual visual Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual. -window Draw on a newly-created window. This is the default. -root Draw on the root window. -delay number Per-frame delay, in microseconds. Default: 40000 (0.04 seconds.). -spinspeed number 0.1 - 15.0. Default: 5.0. -count number 0 - 100. Default: 25. -cycles number 0 - 100. Default: 40. -wireframe Render in wireframe instead of solid. -fps | -no-fps Whether to show a frames-per-second display at the bottom of the screen. ENVIRONMENT
DISPLAY to get the default host and display number. XENVIRONMENT to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property. SEE ALSO
X(1), xscreensaver(1) COPYRIGHT
Copyright (C) 2002 by Ed Mackey. Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. No representations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty. AUTHOR
Ed Mackey. X Version 11 XScreenSaver(1)
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