find_datafile_object(3alleg4) Allegro manual find_datafile_object(3alleg4)NAME
find_datafile_object - Searches a datafile for an object with a name. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
DATAFILE *find_datafile_object(const DATAFILE *dat, const char *objectname);
DESCRIPTION
Searches an already loaded datafile for an object with the specified name. In the name you can use `/' and `#' separators for nested
datafile paths. Example:
char level_name[10];
DATAFILE *dat, *level;
...
uszprintf(level_name, sizeof(buffer),
"LEVEL_%02d", level_number);
level = find_datafile_object(dat, level_name);
if (!level)
abort_on_error("That level doesn't exist!");
RETURN VALUE
Returns a pointer to a single DATAFILE element whose `dat' member points to the object, or NULL if the object could not be found.
SEE ALSO load_datafile(3alleg4), load_datafile_object(3alleg4)Allegro version 4.4.2 find_datafile_object(3alleg4)
What is the point of this? Whenever I close my shell it appends to the history file without adding this. I have never seen it overwrite my history file.
# When the shell exits, append to the history file instead of overwriting it
shopt -s histappend (3 Replies)