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gl_line(3) [plan9 man page]

gl_line(3)							Svgalib User Manual							gl_line(3)

NAME
gl_line - draw a line SYNOPSIS
#include <vgagl.h> void gl_line(int x1, int y1, int x2, int y2, int c); DESCRIPTION
Draw a line from point (x1, y1) to (x2, y2) inclusively in color c. You should not assume that the same drawing trajectory is used when you exchange start and end points. To use this program one first sets up a mode with a regular vga_setmode call and vga_setpage(0), with possibly a vga_setlinearaddressing call. Then a call to gl_setcontextvga(mode) is made. This makes the information about the mode available to gl_line. The pixels are placed directly into video memory using inline coded commands. SEE ALSO
svgalib(7), vgagl(7), svgalib.conf(5), threedkit(7), testgl(1), plane(1), wrapdemo(1), gl_circle(3), gl_clearscreen(3), gl_hline(3), gl_setpixel(3), gl_setpixelrgb(3), gl_setcontextvga(3). AUTHOR
This manual page was edited by Michael Weller <eowmob@exp-math.uni-essen.de>. The exact source of the referenced demo as well as of the original documentation is unknown. This page was modified by Don Secrest <secrest@uiuc.edu>. It is very likely that both are at least to some extent are due to Harm Hanemaayer <H.Hanemaayer@inter.nl.net>. Occasionally this might be wrong. I hereby asked to be excused by the original author and will happily accept any additions or corrections to this first version of the svgalib manual. Svgalib (>;= 1.2.11) 21 Aug 1999 gl_line(3)

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vga_setlinearaddressing(3)					Svgalib User Manual					vga_setlinearaddressing(3)

NAME
vga_setlinearaddressing - switch to linear addressing mode SYNOPSIS
#include <vga.h> int vga_setlinearaddressing(void); DESCRIPTION
Switch to linear addressing mode. This maps all (or most) of the SVGA memory at the position returned by vga_getgraphmem(3) (which will probably change by the call to vga_setlinearaddressing()). The vga_set*page(3) calls are no longer required. This ensures optimal perfor- mance, however the drawing functions of svgalib do not support this memory layout and not all cards support it (and not in all modes). Use vga_modeinfo(3) to check for availability of the function in a given mode. Furthermore, some cards (Cirrus) just enable this buffer at a fixed hardware address. For Cirrus it is mapped at 14MB so you should never used it if you have more than 14MB of memory (But how does an application know?). The Mach32 support for this is smarter. It makes this feature only available when it is safe to be used. To avoid all this problems you can use nolinear Inhibit use of a linear mmaped frame buffer. linear Allow (not enforce!) use of a linear mmaped frame buffer. in the /etc/vga/libvga.config file to disable the linear frame buffer if it cannot be used. Returns the size of the mapped framebuffer if successful (can be less than total video memory), -1 if not. The testlinear(6) demo shows the use of this feature (and if it works for you). SEE ALSO
svgalib(7), vgagl(7), libvga.config(5), testlinear(6), vga_modeinfo(3), vga_getgraphmem(3), vga_setpage(3), vga_setreadpage(3), vga_setwritepage(3), vga_setlinearaddressing(3) AUTHOR
This manual page was edited by Michael Weller <eowmob@exp-math.uni-essen.de>. The exact source of the referenced function as well as of the original documentation is unknown. It is very likely that both are at least to some extent are due to Harm Hanemaayer <H.Hanemaayer@inter.nl.net>. Occasionally this might be wrong. I hereby asked to be excused by the original author and will happily accept any additions or corrections to this first version of the svgalib manual. Svgalib (>;= 1.2.11) 27 July 1997 vga_setlinearaddressing(3)
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