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glutwarppointer(3glut) [osx man page]

glutWarpPointer(3GLUT)						       GLUT						    glutWarpPointer(3GLUT)

NAME
glutWarpPointer warps the pointer's location. SYNTAX
#include <GLUT/glut.h> void glutWarpPointer(int x, int y); ARGUMENTS
x X offset relative to the current window's origin (upper left). y Y offset relative to the current window's origin (upper left). DESCRIPTION
glutWarpPointer warps the window system's pointer to a new location relative to the origin of the current window. The new location will be offset x pixels on the X axis and y pixels on the Y axis. These parameters may be negative. The warp is done immediately. If the pointer would be warped outside the screen's frame buffer region, the location will be clamped to the nearest screen edge. The win- dow system is allowed to further constrain the pointer's location in window system dependent ways. The following is good advice that applies to glutWarpPointer: ``There is seldom any reason for calling this function. The pointer should normally be left to the user.'' (from Xlib's XWarpPointer man page.) SEE ALSO
glutMouseFunc, glutMotionFunc AUTHOR
Mark J. Kilgard (mjk@nvidia.com) GLUT
3.7 glutWarpPointer(3GLUT)

Check Out this Related Man Page

glutPositionWindow(3GLUT)					       GLUT						 glutPositionWindow(3GLUT)

NAME
glutPositionWindow - requests a change to the position of the current window. SYNTAX
void glutPositionWindow(int x, int y); ARGUMENTS
x New X location of window in pixels. y New Y location of window in pixels. DESCRIPTION
glutPositionWindow requests a change in the position of the current window. For top-level windows, the x and y parameters are pixel offsets from the screen origin. For subwindows, the x and y parameters are pixel offsets from the window's parent window origin. The requests by glutPositionWindow are not processed immediately. The request is executed after returning to the main event loop. This allows multiple glutPositionWindow, glutReshapeWindow, and glutFullScreen requests to the same window to be coalesced. In the case of top-level windows, a glutPositionWindow call is considered only a request for positioning the window. The window system is free to apply its own policies to top-level window placement. The intent is that top-level windows should be repositioned according glut- PositionWindow's parameters. glutPositionWindow disables the full screen status of a window if previously enabled. SEE ALSO
glutInitWindowPosition, glutReshapeWindow AUTHOR
Mark J. Kilgard (mjk@nvidia.com) GLUT
3.7 glutPositionWindow(3GLUT)
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