glutGetColor(3GLUT) GLUT glutGetColor(3GLUT)NAME
glutGetColor - retrieves a red, green, or blue component for a given color index colormap entry for the layer in use's logical colormap for
the current window.
SYNTAX
#include <GLUT/glut.h>
GLfloat glutGetColor(int cell, int component);
ARGUMENTS
cell Color cell index (starting at zero).
component One of GLUT_RED, GLUT_GREEN, or GLUT_BLUE.
DESCRIPTION
glutGetColor retrieves a red, green, or blue component for a given color index colormap entry for the current window's logical colormap.
The current window should be a color index window. cell should be zero or greater and less than the total number of colormap entries for
the window. For valid color indices, the value returned is a floating point value between 0.0 and 1.0 inclusive. glutGetColor will return
-1.0 if the color index specified is an overlay's transparent index, less than zero, or greater or equal to the value returned by glut-
Get(GLUT_WINDOW_COLORMAP_SIZE), that is if the color index is transparent or outside the valid range of color indices.
SEE ALSO
glutGet, glutSetColor, glutCopyColormap
AUTHOR
Mark J. Kilgard (mjk@nvidia.com)
GLUT 3.7 glutGetColor(3GLUT)
Check Out this Related Man Page
glutCopyColormap(3GLUT) GLUT glutCopyColormap(3GLUT)NAME
glutCopyColormap - copies the logical colormap for the layer in use from a specified window to the current window.
SYNTAX
void glutCopyColormap(int win);
ARGUMENTS
win The identifier of the window to copy the logical colormap from.
DESCRIPTION
glutCopyColormap copies (lazily if possible to promote sharing) the logical colormap from a specified window to the current window's layer
in use. The copy will be from the normal plane to the normal plane; or from the overlay to the overlay (never across different layers).
Once a colormap has been copied, avoid setting cells in the colormap with glutSetColor since that will force an actual copy of the colormap
if it was previously copied by reference. glutCopyColormap should only be called when both the current window and the win window are color
index windows.
EXAMPLE
Here is an example of how to create two color index GLUT windows with their colormaps loaded identically and so that the windows are likely
to share the same colormap:
int win1, win2;
glutInitDisplayMode(GLUT_INDEX);
win1 = glutCreateWindow("first color index win");
glutSetColor(0, 0.0, 0.0, 0.0); /* black */
glutSetColor(1, 0.5, 0.5, 0.5); /* gray */
glutSetColor(2, 1.0, 1.0, 1.0); /* black */
glutSetColor(3, 1.0, 0.0, 0.0); /* red */
win2 = glutCreateWindow("second color index win");
glutCopyColormap(win1);
SEE ALSO
glutSetColor, glutGetColor, glutCreateWindow
AUTHOR
Mark J. Kilgard (mjk@nvidia.com)
GLUT 3.7 glutCopyColormap(3GLUT)
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