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gluquadricorientation(3g) [osx man page]

GLUQUADRICORIENTATION(3G)												 GLUQUADRICORIENTATION(3G)

NAME
gluQuadricOrientation - specify inside/outside orientation for quadrics C SPECIFICATION
void gluQuadricOrientation( GLUquadric* quad, GLenum orientation ) PARAMETERS
quad Specifies the quadrics object (created with gluNewQuadric). orientation Specifies the desired orientation. Valid values are GLU_OUTSIDE and GLU_INSIDE. DESCRIPTION
gluQuadricOrientation specifies what kind of orientation is desired for quadrics rendered with quad. The orientation values are as follows: GLU_OUTSIDE Quadrics are drawn with normals pointing outward (the initial value). GLU_INSIDE Quadrics are drawn with normals pointing inward. Note that the interpretation of outward and inward depends on the quadric being drawn. SEE ALSO
gluNewQuadric, gluQuadricDrawStyle, gluQuadricNormals, gluQuadricTexture GLUQUADRICORIENTATION(3G)

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GLUQUADRICDRAWSTYLE(3G) 												   GLUQUADRICDRAWSTYLE(3G)

NAME
gluQuadricDrawStyle - specify the draw style desired for quadrics C SPECIFICATION
void gluQuadricDrawStyle( GLUquadric* quad, GLenum draw ) PARAMETERS
quad Specifies the quadrics object (created with gluNewQuadric). draw Specifies the desired draw style. Valid values are GLU_FILL, GLU_LINE, GLU_SILHOUETTE, and GLU_POINT. DESCRIPTION
gluQuadricDrawStyle specifies the draw style for quadrics rendered with quad. The legal values are as follows: GLU_FILL Quadrics are rendered with polygon primitives. The polygons are drawn in a counterclockwise fashion with respect to their normals (as defined with gluQuadricOrientation). GLU_LINE Quadrics are rendered as a set of lines. GLU_SILHOUETTE Quadrics are rendered as a set of lines, except that edges separating coplanar faces will not be drawn. GLU_POINT Quadrics are rendered as a set of points. SEE ALSO
gluNewQuadric(3G), gluQuadricNormals(3G), gluQuadricOrientation(3G), gluQuadricTexture(3G) GLUQUADRICDRAWSTYLE(3G)
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