GLDELETEBUFFERS(3G) OpenGL 3.3 GLDELETEBUFFERS(3G)
NAME
glDeleteBuffers - delete named buffer objects
C SPECIFICATION
void glDeleteBuffers(GLsizei n, const GLuint * buffers);
PARAMETERS
n
Specifies the number of buffer objects to be deleted.
buffers
Specifies an array of buffer objects to be deleted.
DESCRIPTION
glDeleteBuffers deletes n buffer objects named by the elements of the array buffers. After a buffer object is deleted, it has no contents,
and its name is free for reuse (for example by glGenBuffers()). If a buffer object that is currently bound is deleted, the binding reverts
to 0 (the absence of any buffer object).
glDeleteBuffers silently ignores 0's and names that do not correspond to existing buffer objects.
ERRORS
GL_INVALID_VALUE is generated if n is negative.
ASSOCIATED GETS
glIsBuffer()
SEE ALSO
glBindBuffer(), glGenBuffers(), glGet()
COPYRIGHT
Copyright (C) 2005 Addison-Wesley. This material may be distributed subject to the terms and conditions set forth in the Open Publication
License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
OpenGL 3.3 03/08/2011 GLDELETEBUFFERS(3G)