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active_dialog(3alleg4) [osx man page]

active_dialog(3alleg4)						  Allegro manual					    active_dialog(3alleg4)

active_dialog - Global pointer to the most recent activated dialog. Allegro game programming library. SYNOPSIS
#include <allegro.h> extern DIALOG *active_dialog; DESCRIPTION
Global pointer to the most recent activated dialog. This may be useful if an object needs to iterate through a list of all its siblings. SEE ALSO
do_dialog(3alleg4), init_dialog(3alleg4), broadcast_dialog_message(3alleg4) Allegro version 4.4.2 active_dialog(3alleg4)

Check Out this Related Man Page

do_dialog(3alleg4)						  Allegro manual						do_dialog(3alleg4)

do_dialog - Basic dialog manager function. Allegro game programming library. SYNOPSIS
#include <allegro.h> int do_dialog(DIALOG *dialog, int focus_obj); DESCRIPTION
The basic dialog manager function. This displays a dialog (an array of dialog objects, terminated by one with a NULL dialog procedure), and sets the input focus to the focus_obj (-1 if you don't want anything to have the focus). It interprets user input and dispatches messages as they are required, until one of the dialog procedures tells it to close the dialog, at which point it returns the index of the object that caused it to exit, or until ESC is pressed, at which point it returns -1. SEE ALSO
popup_dialog(3alleg4), init_dialog(3alleg4), centre_dialog(3alleg4), set_dialog_color(3alleg4), find_dialog_focus(3alleg4), excus- tom(3alleg4), exgui(3alleg4), exrgbhsv(3alleg4) Allegro version 4.4.2 do_dialog(3alleg4)
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