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dispatch_source_set_event_handler_f(3) [osx man page]

dispatch_source_create(3)				   BSD Library Functions Manual 				 dispatch_source_create(3)

NAME
dispatch_source_create -- dispatch event sources SYNOPSIS
#include <dispatch/dispatch.h> dispatch_source_t dispatch_source_create(dispatch_source_type_t type, uintptr_t handle, unsigned long mask, dispatch_queue_t queue); void dispatch_source_set_event_handler(dispatch_source_t source, void (^block)(void)); void dispatch_source_set_event_handler_f(dispatch_source_t source, void (*function)(void *)); void dispatch_source_set_registration_handler(dispatch_source_t source, void (^block)(void)); void dispatch_source_set_registration_handler_f(dispatch_source_t source, void (*function)(void *)); void dispatch_source_set_cancel_handler(dispatch_source_t source, void (^block)(void)); void dispatch_source_set_cancel_handler_f(dispatch_source_t source, void (*function)(void *)); void dispatch_source_cancel(dispatch_source_t source); long dispatch_source_testcancel(dispatch_source_t source); uintptr_t dispatch_source_get_handle(dispatch_source_t source); unsigned long dispatch_source_get_mask(dispatch_source_t source); unsigned long dispatch_source_get_data(dispatch_source_t source); void dispatch_source_merge_data(dispatch_source_t source, unsigned long data); void dispatch_source_set_timer(dispatch_source_t source, dispatch_time_t start, uint64_t interval, uint64_t leeway); DESCRIPTION
Dispatch event sources may be used to monitor a variety of system objects and events including file descriptors, mach ports, processes, vir- tual filesystem nodes, signal delivery and timers. When a state change occurs, the dispatch source will submit its event handler block to its target queue. The dispatch_source_create() function creates a new dispatch source object that may be retained and released with calls to dispatch_retain() and dispatch_release() respectively. The queue parameter specifies the target queue of the new source object, it will be retained by the source object. Pass the DISPATCH_TARGET_QUEUE_DEFAULT constant to use the default target queue (the default priority global concurrent queue). Newly created sources are created in a suspended state. After the source has been configured by setting an event handler, cancellation han- dler, registration handler, context, etc., the source must be activated by a call to dispatch_resume() before any events will be delivered. Dispatch sources may be one of the following types: o DISPATCH_SOURCE_TYPE_DATA_ADD o DISPATCH_SOURCE_TYPE_DATA_OR o DISPATCH_SOURCE_TYPE_MACH_SEND o DISPATCH_SOURCE_TYPE_MACH_RECV o DISPATCH_SOURCE_TYPE_MEMORYPRESSURE o DISPATCH_SOURCE_TYPE_PROC o DISPATCH_SOURCE_TYPE_READ o DISPATCH_SOURCE_TYPE_SIGNAL o DISPATCH_SOURCE_TYPE_TIMER o DISPATCH_SOURCE_TYPE_VNODE o DISPATCH_SOURCE_TYPE_WRITE The handle and mask arguments to dispatch_source_create() and the return values of the dispatch_source_get_handle(), dispatch_source_get_mask(), and dispatch_source_get_data() functions should be interpreted according to the type of the dispatch source. The dispatch_source_get_handle() function returns the underlying handle to the dispatch source (i.e. file descriptor, mach port, process identifer, etc.). The result of this function may be cast directly to the underlying type. The dispatch_source_get_mask() function returns the set of flags that were specified at source creation time via the mask argument. The dispatch_source_get_data() function returns the currently pending data for the dispatch source. This function should only be called from within the source's event handler. The result of calling this function from any other context is undefined. The dispatch_source_merge_data() function is intended for use with the DISPATCH_SOURCE_TYPE_DATA_ADD and DISPATCH_SOURCE_TYPE_DATA_OR source types. The result of using this function with any other source type is undefined. Calling this function will atomically add or bitwise OR the data into the source's data, and trigger the delivery of the source's event handler. SOURCE EVENT HANDLERS
In order to receive events from the dispatch source, an event handler should be specified via dispatch_source_set_event_handler(). The event handler block is submitted to the source's target queue when the state of the underlying system handle changes, or when an event occurs. If a source is resumed with no event handler block set, events will be quietly ignored. If the event handler block is changed while the source is suspended, or from a block running on a serial queue that is the source's target queue, then the next event handler invocation will use the new block. Dispatch sources may be suspended or resumed independently of their target queues using dispatch_suspend() and dispatch_resume() on the dis- patch source directly. The data describing events which occur while a source is suspended are coalesced and delivered once the source is resumed. The handler block need not be reentrant safe, as it is not resubmitted to the target queue until any prior invocation for that dispatch source has completed. When the handler is set, the dispatch source will perform a Block_copy() on the handler block. To unset the event handler, call dispatch_source_set_event_handler_f() and pass NULL as function. This unsets the event handler regardless of whether the handler was a function pointer or a block. Registration and cancellation handlers (see below) may be unset in the same way, but as noted below, a cancellation handler may be required. REGISTRATION
When dispatch_resume() is called on a suspended or newly created source, there may be a brief delay before the source is ready to receive events from the underlying system handle. During this delay, the event handler will not be invoked, and events will be missed. Once the dispatch source is registered with the underlying system and is ready to process all events its optional registration handler will be submitted to its target queue. This registration handler may be specified via dispatch_source_set_registration_handler(). The event handler will not be called until the registration handler finishes. If the source is canceled (see below) before it is registered, its registration handler will not be called. CANCELLATION
The dispatch_source_cancel() function asynchronously cancels the dispatch source, preventing any further invocation of its event handler block. Cancellation does not interrupt a currently executing handler block (non-preemptive). If a source is canceled before the first time it is resumed, its event handler will never be called. (In this case, note that the source must be resumed before it can be released.) The dispatch_source_testcancel() function may be used to determine whether the specified source has been canceled. A non-zero value will be returned if the source is canceled. When a dispatch source is canceled its optional cancellation handler will be submitted to its target queue. The cancellation handler may be specified via dispatch_source_set_cancel_handler(). This cancellation handler is invoked only once, and only as a direct consequence of calling dispatch_source_cancel(). Important: a cancellation handler is required for file descriptor and mach port based sources in order to safely close the descriptor or destroy the port. Closing the descriptor or port before the cancellation handler has run may result in a race condition: if a new descriptor is allocated with the same value as the recently closed descriptor while the source's event handler is still running, the event handler may read/write data to the wrong descriptor. DISPATCH SOURCE TYPES
The following section contains a summary of supported dispatch event types and the interpretation of their parameters and returned data. DISPATCH_SOURCE_TYPE_DATA_ADD, DISPATCH_SOURCE_TYPE_DATA_OR Sources of this type allow applications to manually trigger the source's event handler via a call to dispatch_source_merge_data(). The data will be merged with the source's pending data via an atomic add or logic OR (based on the source's type), and the event handler block will be submitted to the source's target queue. The data is application defined. These sources have no handle or mask and zero should be used. DISPATCH_SOURCE_TYPE_MACH_SEND Sources of this type monitor a mach port with a send right for state changes. The handle is the mach port (mach_port_t) to monitor and the mask may be: o DISPATCH_MACH_SEND_DEAD The port's corresponding receive right has been destroyed The data returned by dispatch_source_get_data() indicates which of the events in the mask were observed. DISPATCH_SOURCE_TYPE_MACH_RECV Sources of this type monitor a mach port with a receive right for state changes. The handle is the mach port (mach_port_t) to monitor and the mask is unused and should be zero. The event handler block will be submitted to the target queue when a message on the mach port is waiting to be received. DISPATCH_SOURCE_TYPE_MEMORYPRESSURE Sources of this type monitor the system memory pressure condition for state changes. The handle is unused and should be zero. The mask may be one or more of the following: o DISPATCH_MEMORYPRESSURE_NORMAL The system memory pressure condition has returned to normal. o DISPATCH_MEMORYPRESSURE_WARN The system memory pressure condition has changed to warning. o DISPATCH_MEMORYPRESSURE_CRITICAL The system memory pressure condition has changed to critical. The data returned by dispatch_source_get_data() indicates which of the events in the mask were observed. Elevated memory pressure is a system-wide condition that applications registered for this source should react to by changing their future memory use behavior, e.g. by reducing cache sizes of newly initiated operations until memory pressure returns back to normal. However, applications should NOT traverse and discard existing caches for past operations when the system memory pressure enters an elevated state, as that is likely to trigger VM operations that will further aggravate system memory pressure. DISPATCH_SOURCE_TYPE_PROC Sources of this type monitor processes for state changes. The handle is the process identifier (pid_t) of the process to monitor and the mask may be one or more of the following: o DISPATCH_PROC_EXIT The process has exited and is available to wait(2). o DISPATCH_PROC_FORK The process has created one or more child processes. o DISPATCH_PROC_EXEC The process has become another executable image via a call to execve(2) or posix_spawn(2). o DISPATCH_PROC_SIGNAL A signal was delivered to the process. The data returned by dispatch_source_get_data() indicates which of the events in the mask were observed. DISPATCH_SOURCE_TYPE_READ Sources of this type monitor file descriptors for pending data. The handle is the file descriptor (int) to monitor and the mask is unused and should be zero. The data returned by dispatch_source_get_data() is an estimated number of bytes available to be read from the descriptor. This estimate should be treated as a suggested minimum read buffer size. There are no guarantees that a complete read of this size will be performed. Users of this source type are strongly encouraged to perform non-blocking I/O and handle any truncated reads or error conditions that may occur. See fcntl(2) for additional information about setting the O_NONBLOCK flag on a file descriptor. DISPATCH_SOURCE_TYPE_SIGNAL Sources of this type monitor signals delivered to the current process. The handle is the signal number to monitor (int) and the mask is unused and should be zero. The data returned by dispatch_source_get_data() is the number of signals received since the last invocation of the event handler block. Unlike signal handlers specified via sigaction(), the execution of the event handler block does not interrupt the current thread of execu- tion; therefore the handler block is not limited to the use of signal safe interfaces defined in sigaction(2). Furthermore, multiple observers of a given signal are supported; thus allowing applications and libraries to cooperate safely. However, a dispatch source does not install a signal handler or otherwise alter the behavior of signal delivery. Therefore, applications must ignore or at least catch any sig- nal that terminates a process by default. For example, near the top of main(): signal(SIGTERM, SIG_IGN); DISPATCH_SOURCE_TYPE_TIMER Sources of this type periodically submit the event handler block to the target queue. The handle argument is unused and should be zero. The data returned by dispatch_source_get_data() is the number of times the timer has fired since the last invocation of the event handler block. The timer parameters are configured with the dispatch_source_set_timer() function. Once this function returns, any pending source data accu- mulated for the previous timer parameters has been cleared; the next fire of the timer will occur at start, and every interval nanoseconds thereafter until the timer source is canceled. Any fire of the timer may be delayed by the system in order to improve power consumption and system performance. The upper limit to the allowable delay may be configured with the leeway argument, the lower limit is under the control of the system. For the initial timer fire at start, the upper limit to the allowable delay is set to leeway nanoseconds. For the subsequent timer fires at start + N * interval, the upper limit is MIN( leeway, interval / 2 ). The lower limit to the allowable delay may vary with process state such as visibility of application UI. If the specified timer source was created with a mask of DISPATCH_TIMER_STRICT, the system will make a best effort to strictly observe the provided leeway value even if it is smaller than the current lower limit. Note that a minimal amount of delay is to be expected even if this flag is specified. The start argument also determines which clock will be used for the timer: If start is DISPATCH_TIME_NOW or was created with dispatch_time(3), the timer is based on mach_absolute_time(). If start was created with dispatch_walltime(3), the timer is based on gettimeofday(3). Note: Under the C language, untyped numbers default to the int type. This can lead to truncation bugs when arithmetic operations with other numbers are expected to generate a uint64_t sized result. When in doubt, use ull as a suffix. For example: 3ull * NSEC_PER_SEC DISPATCH_SOURCE_TYPE_VNODE Sources of this type monitor the virtual filesystem nodes for state changes. The handle is a file descriptor (int) referencing the node to monitor, and the mask may be one or more of the following: o DISPATCH_VNODE_DELETE The referenced node was removed from the filesystem namespace via unlink(2). o DISPATCH_VNODE_WRITE A write to the referenced file occurred o DISPATCH_VNODE_EXTEND The referenced file was extended o DISPATCH_VNODE_ATTRIB The metadata attributes of the referenced node have changed o DISPATCH_VNODE_LINK The link count on the referenced node has changed o DISPATCH_VNODE_RENAME The referenced node was renamed o DISPATCH_VNODE_REVOKE Access to the referenced node was revoked via revoke(2) or the underlying fileystem was unmounted. The data returned by dispatch_source_get_data() indicates which of the events in the mask were observed. DISPATCH_SOURCE_TYPE_WRITE Sources of this type monitor file descriptors for available write buffer space. The handle is the file descriptor (int) to monitor and the mask is unused and should be zero. Users of this source type are strongly encouraged to perform non-blocking I/O and handle any truncated reads or error conditions that may occur. See fcntl(2) for additional information about setting the O_NONBLOCK flag on a file descriptor. SEE ALSO
dispatch(3), dispatch_object(3), dispatch_queue_create(3) Darwin May 1, 2009 Darwin
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