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OpenSolaris 2009.06 - man page for sdl_rect (opensolaris section 3)

SDL_Rect(3)				SDL API Reference			      SDL_Rect(3)

NAME
       SDL_Rect - Defines a rectangular area

STRUCTURE DEFINITION
       typedef struct{
	 Sint16 x, y;
	 Uint16 w, h;
       } SDL_Rect;

STRUCTURE DATA
       x, y		   Position of the upper-left corner of the rectangle

       w, h		   The width and height of the rectangle

DESCRIPTION
       A  SDL_Rect  defines a rectangular area of pixels. It is used by SDL_BlitSurface to define
       blitting regions and by several other video functions.

SEE ALSO
       SDL_BlitSurface, SDL_UpdateRect

SDL				      Tue 11 Sep 2001, 23:01			      SDL_Rect(3)


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