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OpenSolaris 2009.06 - man page for sdl_glattr (opensolaris section 3)

SDL_GLattr(3)				SDL API Reference			    SDL_GLattr(3)

NAME
       SDL_GLattr - SDL GL Attributes

ATTRIBUTES
       SDL_GL_RED_SIZE	   Size of the framebuffer red component, in bits

       SDL_GL_GREEN_SIZE   Size of the framebuffer green component, in bits

       SDL_GL_BLUE_SIZE    Size of the framebuffer blue component, in bits

       SDL_GL_ALPHA_SIZE   Size of the framebuffer alpha component, in bits

       SDL_GL_DOUBLEBUFFER 0 or 1, enable or disable double buffering

       SDL_GL_BUFFER_SIZE  Size of the framebuffer, in bits

       SDL_GL_DEPTH_SIZE   Size of the depth buffer, in bits

       SDL_GL_STENCIL_SIZE Size of the stencil buffer, in bits

       SDL_GL_ACCUM_RED_SIZE
			   Size of the accumulation buffer red component, in bits

       SDL_GL_ACCUM_GREEN_SIZE
			   Size of the accumulation buffer green component, in bits

       SDL_GL_ACCUM_BLUE_SIZE
			   Size of the accumulation buffer blue component, in bits

       SDL_GL_ACCUM_ALPHA_SIZE
			   Size of the accumulation buffer alpha component, in bits

DESCRIPTION
       While you can set most OpenGL attributes normally, the attributes list above must be known
       before SDL sets the video mode. These attributes a set and read	with  SDL_GL_SetAttribute
       and SDL_GL_GetAttribute.

SEE ALSO
       SDL_GL_SetAttribute, SDL_GL_GetAttribute

SDL				      Tue 11 Sep 2001, 23:01			    SDL_GLattr(3)


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