Query: set_multiply_blender
OS: opendarwin
Section: 3alleg4
Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar
set_multiply_blender(3alleg4) Allegro manual set_multiply_blender(3alleg4)NAMEset_multiply_blender - Enables a multiply blender mode. Allegro game programming library.SYNOPSIS#include <allegro.h> void set_multiply_blender(int r, int g, int b, int a);DESCRIPTIONEnables a multiply blender mode for combining translucent or lit truecolor pixels. Combines the source and destination images, multiplying the colours to produce a darker colour. If a colour is multiplied by white it remains unchanged; when multiplied by black it also becomes black.SEE ALSOset_trans_blender(3alleg4), drawing_mode(3alleg4), exalpha(3alleg4) Allegro version 4.4.2 set_multiply_blender(3alleg4)
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