Query: rotate_sprite_v_flip
OS: debian
Section: 3alleg4
Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar
rotate_sprite_v_flip(3alleg4) Allegro manual rotate_sprite_v_flip(3alleg4)NAMErotate_sprite_v_flip - Rotates and flips a sprite. Allegro game programming library.SYNOPSIS#include <allegro.h> void rotate_sprite_v_flip(BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle);DESCRIPTIONLike rotate_sprite, but flips the image vertically before rotating it. To flip horizontally, use this routine but add itofix(128) to the angle. To flip in both directions, use rotate_sprite() and add itofix(128) to its angle.SEE ALSOrotate_sprite(3alleg4), rotate_scaled_sprite_v_flip(3alleg4), pivot_sprite_v_flip(3alleg4), pivot_scaled_sprite_v_flip(3alleg4), exsprite(3alleg4) Allegro version 4.4.2 rotate_sprite_v_flip(3alleg4)
Related Man Pages |
---|
rotate_sprite_lit(3alleg4) - centos |
rotate_sprite_trans(3alleg4) - centos |
rotate_sprite(3alleg4) - php |
rotate_sprite_v_flip_trans(3alleg4) - osx |
rotate_sprite(3alleg4) - osx |
Similar Topics in the Unix Linux Community |
---|
Installing Dash Shell on OS X Lion |
How can I do this in VI editor? |
A (ksh) Library For and From UNIX.com |
New UNIX and Linux History Sections |
My first PERL incarnation... Audio Oscillograph |