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remove_sound(3alleg4) [opendarwin man page]

remove_sound(3alleg4)						  Allegro manual					     remove_sound(3alleg4)

NAME
remove_sound - Cleans up after you are finished with the sound routines. Allegro game programming library. SYNOPSIS
#include <allegro.h> void remove_sound(); DESCRIPTION
Cleans up after you are finished with the sound routines. You don't normally need to call this, because allegro_exit() will do it for you. SEE ALSO
install_sound(3alleg4), allegro_exit(3alleg4) Allegro version 4.4.2 remove_sound(3alleg4)

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install_sound(3alleg4)						  Allegro manual					    install_sound(3alleg4)

NAME
install_sound - Initialises the sound module. Allegro game programming library. SYNOPSIS
#include <allegro.h> int install_sound(int digi, int midi, const char *cfg_path); DESCRIPTION
Initialises the sound module. You should normally pass DIGI_AUTODETECT and MIDI_AUTODETECT as the driver parameters to this function, in which case Allegro will read hardware settings from the current configuration file. This allows the user to select different values with the setup utility: see the config section for details. Alternatively, see the platform specific documentation for a list of the available drivers. The cfg_path parameter is only present for compatibility with previous versions of Allegro, and has no effect on anything. RETURN VALUE
Returns zero if the sound is successfully installed, and -1 on failure. If it fails it will store a description of the problem in alle- gro_error. SEE ALSO
remove_sound(3alleg4), reserve_voices(3alleg4), detect_digi_driver(3alleg4), detect_midi_driver(3alleg4), set_volume(3alleg4), play_sam- ple(3alleg4), play_midi(3alleg4), play_audio_stream(3alleg4), install_sound_input(3alleg4), allegro_error(3alleg4), set_mixer_qual- ity(3alleg4), exmidi(3alleg4), exsample(3alleg4), exsprite(3alleg4), exstream(3alleg4) Allegro version 4.4.2 install_sound(3alleg4)
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