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exflame(3alleg4) [opendarwin man page]

exflame(3alleg4)						  Allegro manual						  exflame(3alleg4)

NAME
       exflame - How to write directly to video memory improving performance. Allegro game programming library.

SYNOPSIS
       #include <allegro.h>

       Example exflame

DESCRIPTION
       This  program demonstrates how to write directly to video memory.  It implements a simple fire effect, first by calling getpixel() and put-
       pixel(), then by accessing video memory directly a byte at a time, and finally using block memory copy operations.

SEE ALSO
       END_OF_MAIN(3alleg4),  PALETTE(3alleg4),  SCREEN_H(3alleg4),  SCREEN_W(3alleg4),  acquire_screen(3alleg4),  allegro_error(3alleg4),   alle-
       gro_init(3alleg4),   allegro_message(3alleg4),	bmp_read_line(3alleg4),   bmp_unwrite_line(3alleg4),  bmp_write_line(3alleg4),	clear_key-
       buf(3alleg4), font(3alleg4),  getpixel(3alleg4),  install_keyboard(3alleg4),  keypressed(3alleg4),  line(3alleg4),  makecol(3alleg4),  put-
       pixel(3alleg4), release_screen(3alleg4), rest(3alleg4), screen(3alleg4), set_gfx_mode(3alleg4), set_palette(3alleg4), textout_ex(3alleg4)

Allegro 							   version 4.4.2						  exflame(3alleg4)

Check Out this Related Man Page

exzbuf(3alleg4) 						  Allegro manual						   exzbuf(3alleg4)

NAME
exzbuf - Z-buffered polygons demo. Allegro game programming library. SYNOPSIS
#include <allegro.h> Example exzbuf DESCRIPTION
This program demonstrates how to use Z-buffered polygons and floating point 3D math routines. It also provides a simple way to compute fps (frames per second) using a timer. After selecting a screen resolution through the standard GUI dialog, the example shows two 3D cubes rotating and intersecting each other. Rather than having full polygons incorrectly overlap other polygons due to per-polygon sorting, each pixel is drawn at the correct depth. SEE ALSO
BITMAP(3alleg4), END_OF_FUNCTION(3alleg4), END_OF_MAIN(3alleg4), LOCK_FUNCTION(3alleg4), LOCK_VARIABLE(3alleg4), MATRIX_f(3alleg4), PAL- ETTE(3alleg4), POLYTYPE_GCOL(3alleg4), SCREEN_H(3alleg4), SCREEN_W(3alleg4), V3D_f(3alleg4), ZBUFFER(3alleg4), allegro_error(3alleg4), allegro_exit(3alleg4), allegro_init(3alleg4), allegro_message(3alleg4), apply_matrix_f(3alleg4), bitmap_color_depth(3alleg4), blit(3alleg4), clear_bitmap(3alleg4), clear_zbuffer(3alleg4), create_bitmap(3alleg4), create_zbuffer(3alleg4), desktop_palette(3alleg4), destroy_bitmap(3alleg4), destroy_zbuffer(3alleg4), font(3alleg4), get_transformation_matrix_f(3alleg4), gfx_mode_select_ex(3alleg4), install_int(3alleg4), install_keyboard(3alleg4), install_mouse(3alleg4), install_timer(3alleg4), keypressed(3alleg4), pal- ette_color(3alleg4), persp_project_f(3alleg4), polygon_z_normal_f(3alleg4), quad3d_f(3alleg4), readkey(3alleg4), screen(3alleg4), set_color_depth(3alleg4), set_gfx_mode(3alleg4), set_palette(3alleg4), set_palette_range(3alleg4), set_projection_viewport(3alleg4), set_zbuffer(3alleg4), textprintf_ex(3alleg4), vsync(3alleg4) Allegro version 4.4.2 exzbuf(3alleg4)
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