d_icon_proc(3alleg4) Allegro manual d_icon_proc(3alleg4)NAME
d_icon_proc - Dialog procedure implementing a bitmap button. Allegro game programming library.
int d_icon_proc(int msg, DIALOG *d, int c);
A bitmap button. The fg color is used for the dotted line showing focus, and the bg color for the shadow used to fill in the top and left
sides of the button when "pressed". d1 is the "push depth", ie. the number of pixels the icon will be shifted to the right and down when
selected (default 2) if there is no "selected" image. d2 is the distance by which the dotted line showing focus is indented (default 2). dp
points to a bitmap for the icon, while dp2 and dp3 are the selected and disabled images respectively (optional, may be NULL).
SEE ALSO exgui(3alleg4)Allegro version 4.4.2 d_icon_proc(3alleg4)
What is the point of this? Whenever I close my shell it appends to the history file without adding this. I have never seen it overwrite my history file.
# When the shell exits, append to the history file instead of overwriting it
shopt -s histappend (3 Replies)
I'm trying to delete a file with a weird name from within Terminal on a Mac.
It's a very old file (1992) with null characters in the name: ââWord FinderÂŽ Plusâ˘.
Here are some examples of what I've tried:
12FX009:5 dpontius$ ls
ââWord FinderÂŽ Plusâ˘
12FX009:5 dpontius$ rm... (29 Replies)