render_scene(3alleg4) Allegro manual render_scene(3alleg4)NAME
render_scene - Renders all the queued scene polygons. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
void render_scene();
DESCRIPTION
Renders all the specified scene_polygon3d()'s on the bitmap passed to clear_scene(). Rendering is done one scanline at a time, with no
pixel being processed more than once.
Note that between clear_scene() and render_scene() you shouldn't change the clip rectangle of the destination bitmap. For speed reasons,
you should set the clip rectangle to the minimum.
Note also that all the textures passed to scene_polygon3d() are stored as pointers only and actually used in render_scene().
SEE ALSO create_scene(3alleg4), clear_scene(3alleg4), destroy_scene(3alleg4), scene_gap(3alleg4), scene_polygon3d(3alleg4), exscn3d(3alleg4)Allegro version 4.4.2 render_scene(3alleg4)
What is the point of this? Whenever I close my shell it appends to the history file without adding this. I have never seen it overwrite my history file.
# When the shell exits, append to the history file instead of overwriting it
shopt -s histappend (3 Replies)
Greetings,
I'm trying to delete a file with a weird name from within Terminal on a Mac.
It's a very old file (1992) with null characters in the name: ââWord FinderÂŽ Plusâ˘.
Here are some examples of what I've tried:
12FX009:5 dpontius$ ls
ââWord FinderÂŽ Plusâ˘
12FX009:5 dpontius$ rm... (29 Replies)