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MKLOCALE(1)			   BSD General Commands Manual			      MKLOCALE(1)

NAME
     mklocale -- make LC_CTYPE locale files

SYNOPSIS
     mklocale [-d] < src-file > language/LC_CTYPE
     mklocale [-d] -o language/LC_CTYPE src-file

DESCRIPTION
     The mklocale utility reads a LC_CTYPE source file from standard input and produces a
     LC_CTYPE binary file on standard output suitable for placement in
     /usr/share/locale/language/LC_CTYPE.

     The format of src-file is quite simple.  It consists of a series of lines which start with a
     keyword and have associated data following.  C style comments are used to place comments in
     the file.

     Following options are available:

     -d      Turns on debugging messages.

     -o      Specify output file.

     Besides the keywords which will be listed below, the following are valid tokens in src-file:

     RUNE     A RUNE may be any of the following:

	      'x'	   The ASCII character x.

	      '\x'	   The ANSI C character \x where \x is one of \a, \b, \f, \n, \r, \t, or
			   \v.

	      0x[0-9a-z]*  A hexadecimal number representing a rune code.

	      0[0-7]*	   An octal number representing a rune code.

	      [1-9][0-9]*  A decimal number representing a rune code.

     STRING   A string enclosed in double quotes (").

     THRU     Either ... or -.	Used to indicate ranges.

     literal  The follow characters are taken literally:

	      <([  Used to start a mapping.  All are equivalent.

	      >)]  Used to end a mapping.  All are equivalent.

	      :    Used as a delimiter in mappings.

     Key words which should only appear once are:

     ENCODING	Followed by a STRING which indicates the encoding mechanism to be used for this
		locale.  The current encodings are:

		BIG5	 The ``Big5'' encoding of Chinese.

		EUC	 EUC encoding as used by several vendors of UNIX systems.

		MSKanji  The method of encoding Japanese used by Microsoft, loosely based on JIS.
			 Also known as ``Shift JIS'' and ``SJIS''.

		NONE	 No translation and the default.

		UTF2	 (deprecated) ``Universal character set Transformation Format'' adopted
			 from Plan 9 from Bell Labs.

		UTF-8	 The UTF-8 transformation format of ISO 10646 as defined by RFC 2279.

     VARIABLE	This keyword must be followed by a single tab or space character, after which
		encoding specific data is placed.  Currently only the EUC encoding requires vari-
		able data.  See euc(4) for further details.

     INVALID	(deprecated) A single RUNE follows and is used as the invalid rune for this
		locale.

     The following keywords may appear multiple times and have the following format for data:

	   <RUNE1 RUNE2>	      RUNE1 is mapped to RUNE2.

	   <RUNE1 THRU RUNEn: RUNE2>  Runes RUNE1 through RUNEn are mapped to RUNE2 through RUNE2
				      + n-1.

     MAPLOWER	Defines the tolower mappings.  RUNE2 is the lower case representation of RUNE1.

     MAPUPPER	Defines the toupper mappings.  RUNE2 is the upper case representation of RUNE1.

     TODIGIT	Defines a map from runes to their digit value.	RUNE2 is the integer value repre-
		sented	by RUNE1.  For example, the ASCII character '0' would map to the decimal
		value 0.  Only values up to 255 are allowed.

     The following keywords may appear multiple times and have the following format for data:

	   RUNE 	     This rune has the property defined by the keyword.

	   RUNE1 THRU RUNEn  All the runes between and including RUNE1 and RUNEn have the prop-
			     erty defined by the keyword.

     ALPHA	Defines runes which are alphabetic, printable and graphic.

     CONTROL	Defines runes which are control characters.

     DIGIT	Defines runes which are decimal digits, printable and graphic.

     GRAPH	Defines runes which are graphic and printable.

     LOWER	Defines runes which are lower case, printable and graphic.

     PUNCT	Defines runes which are punctuation, printable and graphic.

     SPACE	Defines runes which are spaces.

     UPPER	Defines runes which are upper case, printable and graphic.

     XDIGIT	Defines runes which are hexadecimal digits, printable and graphic.

     BLANK	Defines runes which are blank.

     PRINT	Defines runes which are printable.

     IDEOGRAM	Defines runes which are ideograms, printable and graphic.

     SPECIAL	Defines runes which are special characters, printable and graphic.

     PHONOGRAM	Defines runes which are phonograms, printable and graphic.

     SWIDTH0	Defines runes with display width 0.

     SWIDTH1	Defines runes with display width 1.

     SWIDTH2	Defines runes with display width 2.

     SWIDTH3	Defines runes with display width 3.

     If no display width explicitly defined, width 1 assumed for printable runes by default.

SEE ALSO
     colldef(1), mbrune(3), rune(3), setlocale(3), wcwidth(3), euc(4), utf2(4), utf8(5)

BUGS
     The mklocale utility is overly simplistic.

HISTORY
     The mklocale utility first appeared in 4.4BSD.

BSD					 October 14, 2002				      BSD
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