Linux and UNIX Man Pages

Linux & Unix Commands - Search Man Pages

backgammon(6) [netbsd man page]

BACKGAMMON(6)							 BSD Games Manual						     BACKGAMMON(6)

NAME
backgammon -- the game of backgammon SYNOPSIS
backgammon [-] [-nrwb] [-pr] [-pw] [-pb] [-t term] [-s file] DESCRIPTION
This program lets you play backgammon against the computer or against a "friend". All commands are only one letter, so you don't need to type a carriage return, except at the end of a move. The program is mostly self-explanatory, so that a question mark (?) will usually get some help. If you answer `y' when the program asks if you want the rules, you will get text explaining the rules of the game, some hints on strategy, instructions on how to use the program, and a tutorial consisting of a practice game against the computer. A description of how to use the program can be obtained by answering `y' when it asks if you want instructions. The possible arguments for backgammon (most are unnecessary but some are very convenient) consist of: -n don't ask for rules or instructions -r player is red (implies n) -w player is white (implies n) -b two players, red and white (implies n) -pr print the board before red's turn -pw print the board before white's turn -pb print the board before both player's turn -t term terminal is type term, uses /usr/share/misc/termcap -s file recover previously saved game from file Any unrecognized arguments are ignored. An argument of a lone `-' gets a description of possible arguments. If term has capabilities for direct cursor movement (see termcap(5)) backgammon ``fixes'' the board after each move, so the board does not need to be reprinted, unless the screen suffers some horrendous malady. Also, any `p' option will be ignored. (The `t' option is not neces- sary unless the terminal type does not match the entry in the /usr/share/misc/termcap data base.) QUICK REFERENCE
When the program prompts by typing only your color, type a space or carriage return to roll, or d to double p to print the board q to quit s to save the game for later When the program prompts with 'Move:', type p to print the board q to quit s to save the game or a move, which is a sequence of s-f move from s to f s/r move one man on s the roll r separated by commas or spaces and ending with a newline. Available abbreviations are s-f1-f2 means s-f1,f1-f2 s/r1r2 means s/r1,s/r2 Use b for bar and h for home, or 0 or 25 as appropriate. FILES
/usr/games/teachgammon rules and tutorial /usr/share/misc/termcap terminal capabilities AUTHORS
Alan Char BUGS
The program's strategy needs much work. BSD
May 31, 1993 BSD

Check Out this Related Man Page

JESTER(6)							   Games Manual 							 JESTER(6)

NAME
jester - an X-based game similar to Othello(tm) SYNOPSIS
jester [{-display, -d, --display} display] [{-h, -help, --help}] [-2players] [-ai {white, black}] DESCRIPTION
jester is an X-based game similar to the board game Othello. jester allows you to waste hours of otherwise productive time that could be spent playing Solitaire instead. GAME PLAY
There are two players, one playing the white pieces, the other playing the black pieces. Each player takes turns placing a piece of his or her color on an 8x8 board. Each piece must be placed so as to bracket a line of the opponent's pieces between two of the current player's pieces. When this happens, the opponent's pieces are replaced by pieces of the current player's color. When the cursor is over a square that it is legal for the current player to play in, the cursor will change to a pointing hand. A small rectangle in the upper right side of the window shows the color of the current player. The game ends when a player cannot make a move, either because the board is full or because the position of the pieces makes it impossible to make a move. At this point, the player with the most pieces on the board is the winner. You will be offered the option of starting a new game. You may exit at any time by clicking the "Exit" button. OPTIONS -d, -display, --display display Display on display. -h, -help, --help Print a help message and exit. -2players Play against another person at the same console. -ai {white, black} Tell the computer which side to play. The default behavior is equivalent to -ai black. ENVIRONMENT
jester uses the environment variable "DISPLAY" as the default display. This can be overridden on the command line. BUGS
None known... AUTHOR
Matt Grossman <mattg@oz.net> 5/16/1998 jester 1.0 JESTER(6)
Man Page