centos man page for stretch_sprite

Query: stretch_sprite

OS: centos

Section: 3alleg4

Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar

stretch_sprite(3alleg4) 					  Allegro manual					   stretch_sprite(3alleg4)

NAME
stretch_sprite - Stretches a sprite to the destination bitmap. Allegro game programming library.
SYNOPSIS
#include <allegro.h> void stretch_sprite(BITMAP *bmp, BITMAP *sprite, int x, int y, int w, int h);
DESCRIPTION
Like draw_sprite(), except it can stretch the sprite image to the specified width and height and requires the sprite image and destination bitmap to be of the same color depth. Moreover, the sprite image must be a memory bitmap. Example: /* Create tunnel like effect. */ for (step = 1; step int width = SCREEN_W / step; int height = SCREEN_H / step; stretch_sprite(screen, image, SCREEN_W / 2 - width / 2, SCREEN_H / 2 - height / 2, width, height); }
SEE ALSO
draw_sprite(3alleg4), stretch_blit(3alleg4), bitmap_mask_color(3alleg4) Allegro version 4.4.2 stretch_sprite(3alleg4)
Related Man Pages
draw_sprite_vh_flip(3alleg4) - debian
draw_character_ex(3alleg4) - suse
draw_sprite(3alleg4) - opendarwin
draw_sprite(3alleg4) - php
draw_sprite(3alleg4) - mojave
Similar Topics in the Unix Linux Community
Weird 'find' results
DB2 convert digits to binary format
Unsure why access time on a directory change isn't changing
CentOS 6 ran out of space, need to reclaim it
[TIP] Processing YAML files with yq