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select_mouse_cursor(3alleg4) [netbsd man page]

select_mouse_cursor(3alleg4)					  Allegro manual				      select_mouse_cursor(3alleg4)

select_mouse_cursor - Tells Allegro to select software or hardware cursor drawing. SYNOPSIS
#include <allegro.h> void select_mouse_cursor(int cursor); DESCRIPTION
This function allows you to use the operating system's native mouse cursors rather than some custom cursor. You will need to enable this functionality by calling enable_hardware_cursor() beforehand. If the operating system does not support this functionality, or if it has not been enabled, then Allegro will substitute its own cursor images. You can change these substitute images using set_mouse_cursor_bitmap(). Note that the effects of this function are not apparent until show_mouse() is called. To know whether the operating system's native cursor is being used, or if Allegro has made a substitution, you can check the GFX_SYS- TEM_CURSOR flag in gfx_capabilities after calling show_mouse(). The cursor argument selects the type of cursor to be displayed: MOUSE_CURSOR_NONE Selects an invisible mouse cursor. In that sense, it is similar to calling show_mouse(NULL); MOUSE_CURSOR_ALLEGRO Selects the custom Allegro cursor, i.e. the one that you set with set_mouse_sprite(). MOUSE_CURSOR_ARROW The operating system default arrow cursor. MOUSE_CURSOR_BUSY The operating system default `busy' cursor (hourglass). MOUSE_CURSOR_QUESTION The operating system default `question' cursor (arrow with question mark). MOUSE_CURSOR_EDIT The operating system default `edit' cursor (vertical bar). Example: /* initialize mouse sub-system */ install_mouse(); enable_hardware_cursor(); /* Set busy pointer */ select_mouse_cursor(MOUSE_CURSOR_BUSY); show_mouse(screen); /* Initialize stuff */ ... /* Set normal arrow pointer */ select_mouse_cursor(MOUSE_CURSOR_ARROW); SEE ALSO
install_mouse(3alleg4), show_mouse(3alleg4), set_mouse_sprite(3alleg4), gfx_capabilities(3alleg4), enable_hardware_cursor(3alleg4), set_mouse_cursor_bitmap(3alleg4), show_os_cursor(3alleg4), exsyscur(3alleg4) Allegro version 4.4.2 select_mouse_cursor(3alleg4)

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extrans(3alleg4)                                                  Allegro manual                                                  extrans(3alleg4)

extrans - Lighting and translucency effects. Allegro game programming library. SYNOPSIS
#include <allegro.h> Example extrans DESCRIPTION
This program demonstrates how to use the lighting and translucency functions. The first part of the example will show a dark screen illumi- nated by a spotlight you can move with your mouse. After a key press the example shows the full bitmap and the spotlight changes to be a reduced version of the background with 50% of translucency. The translucency effect is easy to do in all color depths. However, the lighting effect has to be performed in a different way depending on whether the screen is in 8bit mode or another color depth. This is because additive drawing mode uses a different set of routines for truecolor modes. SEE ALSO
BITMAP(3alleg4), COLOR_MAP(3alleg4), END_OF_MAIN(3alleg4), PALETTE(3alleg4), RGB(3alleg4), RGB_MAP(3alleg4), SCREEN_H(3alleg4), SCREEN_W(3alleg4), allegro_error(3alleg4), allegro_init(3alleg4), allegro_message(3alleg4), bitmap_color_depth(3alleg4), blit(3alleg4), circlefill(3alleg4), clear_bitmap(3alleg4), clear_keybuf(3alleg4), color_map(3alleg4), create_bitmap(3alleg4), create_bitmap_ex(3alleg4), create_light_table(3alleg4), create_rgb_table(3alleg4), create_trans_table(3alleg4), destroy_bitmap(3alleg4), draw_trans_sprite(3alleg4), drawing_mode(3alleg4), install_keyboard(3alleg4), install_mouse(3alleg4), install_timer(3alleg4), keypressed(3alleg4), load_bit- map(3alleg4), mouse_x(3alleg4), mouse_y(3alleg4), poll_mouse(3alleg4), rectfill(3alleg4), replace_filename(3alleg4), rest(3alleg4), rgb_map(3alleg4), screen(3alleg4), set_alpha_blender(3alleg4), set_gfx_mode(3alleg4), set_palette(3alleg4), set_trans_blender(3alleg4), set_write_alpha_blender(3alleg4), stretch_blit(3alleg4) Allegro version 4.4.2 extrans(3alleg4)
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