glgetfragdatalocation(3g) mojave man page | unix.com

Man Page: glgetfragdatalocation

Operating Environment: mojave

Section: 3g

GLGETFRAGDATALOCATIO(3G)					    OpenGL 3.3						  GLGETFRAGDATALOCATIO(3G)

NAME
glGetFragDataLocation - query the bindings of color numbers to user-defined varying out variables
C SPECIFICATION
GLint glGetFragDataLocation(GLuint program, const char * name);
PARAMETERS
program The name of the program containing varying out variable whose binding to query name The name of the user-defined varying out variable whose binding to query
DESCRIPTION
glGetFragDataLocation retrieves the assigned color number binding for the user-defined varying out variable name for program program. program must have previously been linked. name must be a null-terminated string. If name is not the name of an active user-defined varying out fragment shader variable within program, -1 will be returned.
ERRORS
GL_INVALID_OPERATION is generated if program is not the name of a program object.
SEE ALSO
glCreateProgram(), glBindFragDataLocation()
COPYRIGHT
Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/. OpenGL 3.3 03/08/2011 GLGETFRAGDATALOCATIO(3G)
Related Man Pages
glbindfragdatalocation(3g) - mojave
glgettransformfeedbackvarying(3g) - mojave
glbindfragdatalocation(3g) - centos
glbindfragdatalocationindexed(3g) - centos
glgettransformfeedbackvarying(3g) - centos
Similar Topics in the Unix Linux Community
Instructions to Clear Data Cache in Safari, Chrome, Firefox, Opera Browsers (Pictures)
Cannot extract libraries using sed
My first PERL incarnation... Audio Oscillograph
Controlling user input
Python 3.8.0rc1 released.