mojave man page for load_datafile_object

Query: load_datafile_object

OS: mojave

Section: 3alleg4

Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar

load_datafile_object(3alleg4)					  Allegro manual				     load_datafile_object(3alleg4)

NAME
load_datafile_object - Loads a specific object from a datafile. Allegro game programming library. SYNOPSIS
#include <allegro.h> DATAFILE *load_datafile_object(const char *filename, const char *objectname); DESCRIPTION
Loads a specific object from a datafile. This won't work if you strip the object names from the file, and it will be very slow if you save the file with global compression. Example: /* Load only the music from the datafile. */ music_object = load_datafile_object("datafile.dat", "MUSIC"); /* Play it and wait a moment for it. */ play_midi(music_object->dat); ... /* Destroy unneeded music. */ unload_datafile_object(music_object); RETURN VALUE
Returns a pointer to a single DATAFILE element whose `dat' member points to the object, or NULL if there was an error or there was no object with the requested name. Remember to free this DATAFILE later to avoid memory leaks, but use the correct unloading function! SEE ALSO
unload_datafile_object(3alleg4), load_datafile(3alleg4), set_color_conversion(3alleg4), find_datafile_object(3alleg4), regis- ter_datafile_object(3alleg4) Allegro version 4.4.2 load_datafile_object(3alleg4)
Related Man Pages
load_datafile(3alleg4) - debian
load_datafile(3alleg4) - suse
load_datafile_object(3alleg4) - suse
load_datafile_object(3alleg4) - v7
load_datafile_object(3alleg4) - osx
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