draw_rle_sprite(3alleg4) mojave man page | unix.com

Man Page: draw_rle_sprite

Operating Environment: mojave

Section: 3alleg4

draw_rle_sprite(3alleg4)					  Allegro manual					  draw_rle_sprite(3alleg4)

NAME
draw_rle_sprite - Draws an RLE sprite. Allegro game programming library. SYNOPSIS
#include <allegro.h> void draw_rle_sprite(BITMAP *bmp, const RLE_SPRITE *sprite, int x, int y); DESCRIPTION
Draws an RLE sprite onto a bitmap at the specified position. Example: RLE_SPRITE *rle_sprite; ... draw_rle_sprite(screen, rle_sprite, 100, 100); SEE ALSO
get_rle_sprite(3alleg4), draw_sprite(3alleg4), draw_compiled_sprite(3alleg4), draw_trans_rle_sprite(3alleg4), draw_lit_rle_sprite(3alleg4), bitmap_mask_color(3alleg4) Allegro version 4.4.2 draw_rle_sprite(3alleg4)
Related Man Pages
draw_lit_rle_sprite(3alleg4) - suse
get_rle_sprite(3alleg4) - suse
draw_trans_rle_sprite(3alleg4) - php
draw_trans_rle_sprite(3alleg4) - v7
draw_trans_rle_sprite(3alleg4) - osx
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