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mpsmatrixbinarykernel(3) [mojave man page]

MPSMatrixBinaryKernel(3)				 MetalPerformanceShaders.framework				  MPSMatrixBinaryKernel(3)

NAME
MPSMatrixBinaryKernel SYNOPSIS
#import <MPSMatrixTypes.h> Inherits MPSKernel. Inherited by MPSMatrixFullyConnected, MPSMatrixSolveCholesky, MPSMatrixSolveLU, MPSMatrixSolveTriangular, and MPSMatrixVectorMultiplication. Properties MTLOrigin primarySourceMatrixOrigin MTLOrigin secondarySourceMatrixOrigin MTLOrigin resultMatrixOrigin NSUInteger batchStart NSUInteger batchSize Additional Inherited Members Detailed Description This depends on Metal.framework A MPSMatrixBinaryKernel consumes two MPSMatrix objects and produces one MPSMatrix object. Property Documentation - batchSize [read], [write], [nonatomic], [assign] The number of matrices in the batch to process. This property is modifiable and by default allows all matrices available at encoding time to be processed. If a single matrix should be processed set this value to 1. - batchStart [read], [write], [nonatomic], [assign] The index of the first matrix in the batch. This property is modifiable and defaults to 0 at initialization time. If batch processing should begin at a different matrix this value should be modified prior to encoding the kernel. - primarySourceMatrixOrigin [read], [write], [nonatomic], [assign] The origin, relative to [0, 0] in the primary source matrix, at which to start reading values. This property is modifiable and defaults to [0, 0] at initialization time. If a different origin is desired then this should be modified prior to encoding the kernel. The z value must be 0. - resultMatrixOrigin [read], [write], [nonatomic], [assign] The origin, relative to [0, 0] in the result matrix, at which to start writing results. This property is modifiable and defaults to [0, 0] at initialization time. If a different origin is desired then this should be modified prior to encoding the kernel. The z value must be 0. - secondarySourceMatrixOrigin [read], [write], [nonatomic], [assign] The origin, relative to [0, 0] in the secondary source matrix, at which to start reading values. This property is modifiable and defaults to [0, 0] at initialization time. If a different origin is desired then this should be modified prior to encoding the kernel. The z value must be 0. Author Generated automatically by Doxygen for MetalPerformanceShaders.framework from the source code. Version MetalPerformanceShaders-100 Thu Feb 8 2018 MPSMatrixBinaryKernel(3)

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MPSImageCopyToMatrix(3) 				 MetalPerformanceShaders.framework				   MPSImageCopyToMatrix(3)

NAME
MPSImageCopyToMatrix SYNOPSIS
#import <MPSImageCopy.h> Inherits MPSKernel. Instance Methods (nonnull instancetype) - initWithDevice:dataLayout: (nullable instancetype) - initWithCoder:device: (void) - encodeToCommandBuffer:sourceImage:destinationMatrix: Properties MTLOrigin destinationMatrixOrigin NSUInteger destinationMatrixBatchIndex MPSDataLayout dataLayout Additional Inherited Members Detailed Description MPSImageCopy.h MetalPerformanceShaders.framework Copyright: Copyright (c) 2017 Apple Inc. All rights reserved. MetalPerformanceShaders histogram filters The MPSImageCopyToMatrix copies image data to a MPSMatrix. The image data is stored in a row of a matrix. The dataLayout specifies the order in which the feature channels in the MPSImage get stored in the matrix. If MPSImage stores a batch of images, the images are copied into multiple rows, one row per image. The number of elements in a row in the matrix must be >= image width * image height * number of featureChannels in the image. Method Documentation - (void) encodeToCommandBuffer: (nonnull id< MTLCommandBuffer >) commandBuffer(nonnull MPSImage *) sourceImage(nonnull MPSMatrix *) destinationMatrix Encode a kernel that copies a MPSImage to a MPSMatrix into a command buffer using a MTLComputeCommandEncoder. The kernel copies feature channels from sourceImage to the buffer associated with destinationMatrix. The kernel will not begin to execute until after the command buffer has been enqueued and committed. NOTE: The destinationMatrix.dataType must match the feature channel data type in sourceImage. Parameters: commandBuffer A valid MTLCommandBuffer. sourceImage A valid MPSImage describing the image to copy from. destinationMatrix A valid MPSMatrix or MPSTemporaryMatrix object describing the matrix to copy to. - (nullable instancetype) initWithCoder: (NSCoder *__nonnull) aDecoder(nonnull id< MTLDevice >) device NSSecureCoding compatability While the standard NSSecureCoding/NSCoding method -initWithCoder: should work, since the file can't know which device your data is allocated on, we have to guess and may guess incorrectly. To avoid that problem, use initWithCoder:device instead. Parameters: aDecoder The NSCoder subclass with your serialized MPSKernel device The MTLDevice on which to make the MPSKernel Returns: A new MPSKernel object, or nil if failure. Reimplemented from MPSKernel. - (nonnull instancetype) initWithDevice: (nonnull id< MTLDevice >) device(MPSDataLayout) dataLayout Initialize a MPSMatrixCopy object on a device Parameters: device The device the kernel will run on dataLayout The data layout Returns: A valid MPSMatrixCopy object or nil, if failure. Property Documentation - dataLayout [read], [nonatomic], [assign] The data layout to use Returns the data layout. When copying from a MPSImage to a MPSMatrix, this describes the order in which the image values are stored in the buffer associated with the MPSMatrix. Default: MPSDataLayoutFeatureChannelsxHeightxWidth - destinationMatrixBatchIndex [read], [write], [nonatomic], [assign] The index of the destination matrix in the batch. This property is modifiable and defaults to 0 at initialization time. - destinationMatrixOrigin [read], [write], [nonatomic], [assign] The origin, relative to [0, 0] in the destination matrix, at which to start writing results. This property is modifiable and defaults to [0, 0] at initialization time. If a different origin is desired then this should be modified prior to encoding the kernel. The z value must be 0. Author Generated automatically by Doxygen for MetalPerformanceShaders.framework from the source code. Version MetalPerformanceShaders-100 Thu Feb 8 2018 MPSImageCopyToMatrix(3)
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