mojave man page for mpsimagegaussianpyramid

Query: mpsimagegaussianpyramid

OS: mojave

Section: 3

Format: Original Unix Latex Style Formatted with HTML and a Horizontal Scroll Bar

MPSImageGaussianPyramid(3)				 MetalPerformanceShaders.framework				MPSImageGaussianPyramid(3)

NAME
MPSImageGaussianPyramid
SYNOPSIS
#import <MPSImageConvolution.h> Inherits MPSImagePyramid. Additional Inherited Members Detailed Description The Gaussian image pyramid is constructed as follows: First the zeroth level mipmap of the input image is filtered with the specified convolution kernel. The default the convolution filter kernel is k = w w^T, where w = [ 1/16, 1/4, 3/8, 1/4, 1/16 ]^T, but the user may also tweak this kernel with a centerWeight parameter: 'a': k = w w^T, where w = [ (1/4 - a/2), 1/4, a, 1/4, (1/4 - a/2) ]^T or the user can provide a completely custom kernel. After this the image is downsampled by removing all odd rows and columns, which defines the next level in the Gaussian image pyramid. This procedure is continued until every mipmap level present in the image texture are filled with the pyramid levels. In case of the Gaussian pyramid the user must run the operation in-place using: inPlaceTexture:fallbackCopyAllocator:, where the fallback allocator is ignored. Author Generated automatically by Doxygen for MetalPerformanceShaders.framework from the source code. Version MetalPerformanceShaders-100 Thu Feb 8 2018 MPSImageGaussianPyramid(3)
Related Man Pages
mpscnnaddgradient(3) - mojave
mpscnnconvolutiongradientnode(3) - mojave
mpscnnconvolutiontransposenode(3) - mojave
mpscnnsubtractgradient(3) - mojave
mpsimageconvolution(3) - mojave
Similar Topics in the Unix Linux Community
Update: Uploading Movies at Attachments to Posts
Shopt -s histappend
My first PERL incarnation... Audio Oscillograph